. Net socket communication programming

Source: Internet
Author: User

1 using System;
2 using System. Net;
3 using System. Net. Sockets;
4 using System. Text;
5
6 public class SynchronousSocketClient {
7
8 public static void StartClient (){
9 // Data buffer for incoming data.
10 byte [] bytes = new byte [1, 1024];
11
12 // Connect to a remote device.
13 try {
14 // Establish the remote endpoint for the socket.
15 // This example uses port 11000 on the local computer.
16 IPHostEntry ipHostInfo = Dns. Resolve (Dns. GetHostName ())
17 IPAddress ipAddress = ipHostInfo. AddressList [0];
18 IPEndPoint remoteEP = new IPEndPoint (ipAddress, 11000 );
19
20 // Create a TCP/IP socket.
21 Socket sender = new Socket (AddressFamily. InterNetwork,
22 SocketType. Stream, ProtocolType. Tcp );
23
24 // Connect the socket to the remote endpoint. Catch any errors.
25 try {
26 sender. Connect (remoteEP );
27
28 Console. WriteLine ("Socket connected to {0 }",
29 sender. RemoteEndPoint. ToString ());
30
31 // Encode the data string into a byte array.
32 byte [] msg = Encoding. ASCII. GetBytes ("This is a test <EOF> ");
33
34 // Send the data through the socket.
35 int bytesSent = sender. Send (msg );
36
37 // Receive the response from the remote device.
38 int bytesRec = sender. Receive (bytes );
39 Console. WriteLine ("Echoed test = {0 }",
40 Encoding. ASCII. GetString (bytes, 0, bytesRec ));
41
42 // Release the socket.
43 sender. Shutdown (SocketShutdown. Both );
44 sender. Close ();
45
46} catch (ArgumentNullException ane ){
47 Console. WriteLine ("ArgumentNullException: {0}", ane. ToString ());
48} catch (SocketException se ){
49 Console. WriteLine ("SocketException: {0}", se. ToString ());
50} catch (Exception e ){
51 Console. WriteLine ("Unexpected exception: {0}", e. ToString ());
52}
53
54} catch (Exception e ){
55 Console. WriteLine (e. ToString ());
56}
57}
58
59 public static int Main (String [] args ){
60 StartClient ();
61 return 0;
62}
63}

Server:

1 using System;
2 using System. Net;
3 using System. Net. Sockets;
4 using System. Text;
5
6 public class SynchronousSocketListener {
7
8 // Incoming data from the client.
9 public static string data = null;
10
11 public static void StartListening (){
12 // Data buffer for incoming data.
13 byte [] bytes = new Byte [1, 1024];
14
15 // Establish the local endpoint for the socket.
16 // Dns. GetHostName returns the name of
17 // host running the application.
18 IPHostEntry ipHostInfo = Dns. Resolve (Dns. GetHostName ());
19 IPAddress ipAddress = ipHostInfo. AddressList [0];
20 IPEndPoint localEndPoint = new IPEndPoint (ipAddress, 11000 );
21
22 // Create a TCP/IP socket.
23 Socket listener = new Socket (AddressFamily. InterNetwork,
24 SocketType. Stream, ProtocolType. Tcp );
25
26 // Bind the socket to the local endpoint and
27 // listen for incoming connections.
28 try {
29 listener. Bind (localEndPoint );
30 listener. Listen (10 );
31
32 // Start listening for connections.
33 while (true ){
34 Console. WriteLine ("Waiting for a connection ");
35 // Program is suincluded while waiting for an incoming connection.
36 Socket handler = listener. Accept ();
37 data = null;
38
39 // An incoming connection needs to be processed.
40 while (true ){
41 bytes = new byte [2, 1024];
42 int bytesRec = handler. Receive (bytes );
43 data + = Encoding. ASCII. GetString (bytes, 0, bytesRec );
44 if (data. IndexOf ("<EOF>")>-1 ){
45 break;
46}
47}
48
49 // Show the data on the console.
50 Console. WriteLine ("Text success ed: {0}", data );
51
52 // Echo the data back to the client.
53 byte [] msg = Encoding. ASCII. GetBytes (data );
54
55 handler. Send (msg );
56 handler. Shutdown (SocketShutdown. Both );
57 handler. Close ();

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