Some people say that iOS development is very difficult, some people say very simple, this I am very difficult to comment, but when writing the following summary, there is a friend asked me a series of questions related to the following, such as:
- A component-oriented approach is used, but the original static library has a series of references to other static libraries, resulting in an increase in the size of the project package and the exception of N.
- Thread management is not handled well, and sporadic crashes are many.
- Memory leaks, strong citations and circular references are much more difficult to deal with.
Therefore, the architectural ability and rigorous requirements for a technology are very important to an engineer and architect.
The following things are very basic, but these foundations, really must be mastered, the future has new things to join, will also be updated ...
-ios Development of Technical summary