A talk on design theory: the patience of designers

Source: Internet
Author: User
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As the necessary quality of the designer (batting practice, I also want to continue to emphasize one of the problems of patience, today to do a completed article. Previously said there is also the enthusiasm and self-learning ability of the problem, in fact, these three problems are hooked, but each link focus is different, you have to spend the energy and the direction of the effort is not the same.

We generally rarely say the patience of designers, always say that a certain designer impetuous, in fact, impetuous this phenomenon itself is a one-sided expression of lack of patience. Of course, as a methodology, or should be a number of positive concepts, so today I do not talk about impetuous reasons, just talk about how to cultivate patience.

PS: Well, I know some people still want to ask, the reason for impetuous without looking at other people's excellent work jealousy, hard work boss but not pay, hard to learn but the sum of others have a big gap, these bullshit goes things ... To solve the problem of the root or the patience, you have to take a look at the first ...

The patience in design

Patience in design and patience in character are not exactly the same, we usually say that a person is very patient, for example, he can spend 2 days to wipe home furniture from the inside out, he can spend 6 hours to wait for a good angle to take a picture, and so on, when the others are generally with a little hidden contempt-how to say it? The word patience is now our "time is money, efficiency is life" of the big slogan to make stale, especially in Shenzhen, the large and medium sized turtle gathering place.

If a handful of people are confronted with a patient or phenomenon, the subtext of their teasing is: first, it is impossible for Lao Tzu to spend so much time doing this thing;
Second, you boy is too much time, busy.

Why is that? Because we combine the quality of a character level with the materialization requirements of the behavioral dimension. We are too economical when it comes to looking at things, such as: How much value do I have to spend 20 hours doing this? White point, if I do not do this, and spend on the FRY, is not it will make more money? It's easy to understand.

And the patience of design? Not only requires time efficiency, but also to spend the time is to bring quality, no customers or users will spend money to let you play casually, the product is also a cost, have a mass production cycle. But the quality of things, it is bound to need to spend more time, which sounds like a paradox. Therefore, the so-called rational patience (for designers)- in the design of the expected reasonable scope, put the best resources to create outstanding design works .

Note ha, there are a lot of keywords, below.

The patience of reason can help you grow

First of all, before deciding whether or not a thing is going to cost a lot of resources (patience means spending more resources, the most prominent is time), it should be reasonable to consider its value and how much we can afford. I have seen some designers say to me: "Siemens developed a medical product, but it took 4 years!" "," Korean designers design a set of UI specifications, light collection data will be used for 3 months! "Yes, that's right – then I asked," Do you know why they did this? " "Do you think they have more time than we do?" Their business is so idle that it takes so long to get bored? ”

It takes a reason to do something, not to look at the nature, but to take a superficial example to bluff that the behavior itself lacks patience (you don't take the time to study, analyze, investigate). This involves designing the expected problems, design is divided into different inputs and stages, if it is a new, conceptual, need a lot of analysis and creation of the work, it will take more time to invest more human and research resources, the purpose is to reduce the risk of design, and not to reflect the big companies not bad money If it is a mature design model, facing only the problem of mass production and modification of bugs, as a business, even as a designer, or pedantic pay attention to the integrity of the process, and abandon the agile design means, is necessarily inefficient, even the waste of resources.

Good steel to use the blade, if the design is reasonable, it should be put into the most optimal resources to create a good environment, let it be a smooth birth. Where are the contradictions in the design industry in China? Talk about the ideal, talk about the concept of the time everyone is very atmosphere, a say is Microsoft, IBM, GOOGLE, you have y compared to it? Talk about the budget, talk about personnel, talk about the construction of investment becomes very stingy, everywhere is difficult, all the same, this reflects our business and market a sinister essence-and the horse is good, cake mentality.

Therefore, the rational patience is not only the designer's problem, but also the whole design team, the whole design industry problem, which requires the common progress of the middle and lower reaches-of course! All the fundamental, the first is the designer's own problem!

If you have a sense of patience, you will not misunderstand the boss's questions as a disrespect for the design; will not be mistaken for the customer's amendment to the design does not understand; you will not be the ostrich, by the way you do, ye play their own, you will not send some semi-finished products online to find the inner masturbation; Not as a cheat to market and environmental issues – yes, they are problematic, so what have you done to solve these problems?

How to cultivate the patience of reason

Patience is a habit, and the cultivation of a habit is a means. I have found that the patience of reason is not only to help you stabilize your mood in the design process, to find the right inspiration, but also to be an important progressive factor in your career.

Note: Reason is not to control behavior, suppress emotions, but to improvise, mature nature, when the shot again.

OK, talk about concrete, daily work and life, how are we going to do that?

1. repeated changes to your work , "an excellent work is only because it was modified 100 times just", repeatedly pondering the modification of their works, do not be afraid for their own design operation. In the continuous details of the challenges, you will slowly find their own shortcomings, and found that the lack of patience is the beginning;

2. to improve their own requirements , the designer is the most afraid of the state of mind is "small fu is Ann"-ah, this can be done, the boss also like, customers also pay. You think something that makes a bunch of amateurs happy is a good thing? My most objection is that "the market accepted the work is a good work", this is not sensible designers will say;

3. The job of replying to work in the mail , without any personal emotion, to the person's reply to the work of the Mail is a cow b habit, you will slowly find yourself in the perspective of life will be more in-depth. Because in the process of dealing with things, you are objective, once mixed with the dissatisfaction of people, your position will soon change to "scold death this grandson" style of similar shrew situation, the design is extremely unfavorable;

4. cultivate a hobby that needs patience , such as playing chess, playing Weiqi, gardening, photography (photography, not photographing!). And so on, these games not only to your calm, but also to the brain, in the spare time online killing strange more difficult to cultivate patience. I am, I just look at the boring film and writing things, must be written with a pen;

5. look at the short term benefits , I think 80% of the designers can not do. If you think of money in the process of creation, then you create the work is a lump of excrement, this is a lot of cases proved that, although the design is fundamentally a commercial activity, but it still needs a little high sentiment, high self-cultivation factors, many designers lack of patience, nothing more than money mischief, Please don't leave the last of these chastity. If you are a patient designer, I believe you will get much more than the petty in front of you;

6. Generous acceptance of criticism , many designers, especially half a bottle of water, the most people say not. I believe you have also encountered, a healthy design circle must be hundred schools of thought, what is called contending? Expressing different opinions and positions and defending each other's right of speech. Everything can be said, but not to the heart, this basic still difficult, unless we have adapted to each other.

The hardest part is that some of our peers ' criticisms are good, we usually can't stand the criticism from the boss or the client, but we don't have to defend the so-called "expert attitude", are you an expert or not you hengmeilengdui cold to the thousand husband means can do-this situation how to do? Some guys are not well-intentioned criticism of your work, but malicious attack or even slander, hit you y?!

The patience of reason is not lose, nor does Tarzan collapse in the front without moving, it is a kind of attitude towards things, this attitude will let you in the impetuous external environment calm thinking, the right to distinguish should strive for, should be abandoned. Yes, a good designer can withstand the loneliness, withstand the customer's obstructive, withstand the boss's claws, resistance to live girlfriend's fist add ...



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