A question-and-answer system based on mobile--demand analysis and prototype design

Source: Internet
Author: User

First, preface

1, the pair: 2015034643032 hole Tan Live, 2015034643023 Zhouhongje

2. Demand Analysis Model: NABCD model

3. Prototype Design tools: Axure RP 8, ink knife, fscapture

Second, the pairing process

Iii. Demand Analysis 1, N (need, demand):
    • As the frontier Group of Social new technology and New thought, it is very important for college students to forge their own distinctive application-oriented talents during the university, and this mobile-based question and answer system can help them maintain cutting-edge thinking and cognition.

    • This question and answer system after the college students leave the classroom, in the outside class encountered their unresolved problems, self-study and learning ability slightly weak is the time, online interaction can enhance their thirst for knowledge

    • On the network Baidu, 360 and other search engines and a variety of platforms involved in a wide range of information, some information is not time-sensitive even when information errors and other situations, this mobile-based question and answer system can help them obtain accurate first-hand information, and equipped with a sound online self-study and consulting system
    • For the university students, this question and answer system can make the freshmen get Laosheng and teachers guidance, understand the enterprise's employment internship information, learning a lot of experience, so that they can grow more highly than the original height of growth

2, A (approach, practice):

This mobile-based question and answer platform in the campus can have a high-quality vertical communication for college students knowledge sharing platform, the students, teachers and enterprises in a unified connection, so that students can be outside the classroom, can get laosheng and teachers guidance, understand the employment of enterprises information, learning a lot of experience, The height of growth will be much higher than the original height of growth. When this group of freshmen grow up, they will go to the new freshmen, the new guidance will be better than the previous freshmen, the new freshmen have grown up to the height of the rise again, so virtuous cycle, the school meeting formed their own internal learning circle, to help freshmen quickly adapt to the study life of the University, At the same time also for the enterprise to lay down the technical basis of talent and provide recruitment channels, can be said to open up the University classroom learning guidance outside the way.

Students sign in to the platform to publish daily campus problems and academic issues, to view the latest information on the campus. Daily problems can be questioned on campus learning strategy, the surrounding strategy, competition details, psychological adjustment, life planning, employment practice, community activities and so on; Academic issues can allow students to explore professional problems, solve the confusion of learning, we will cooperate with the school, inviting teachers and excellent elder sister to answer; Campus information including the latest game announcements , on-campus corporate training courses, events held within the school, competition resources from the Web site search and the school's official website release, covering all disciplines.

3, B (benefit, benefits):

When reading the college students will encounter a variety of problems, just to the online Baidu help and to the people around to consult is far from enough. And such a special for the university teachers and students to face a variety of questions and answers platform for college teachers and students to use, on this platform in the university students can publish some daily problems or difficult to solve the problem alone, platform respondents are experienced senior or teacher, can promptly bring excellent answers to the questioner. On the "school answer" platform, students can master the information on the one hand campus. The "school answer" platform involves learning, competition, community, psychology, career direction and life planning, as well as employment internships, users can ask questions to get answers, they can also be based on their ability to act as a respondent to solve problems for others.

4, C (competitors, competition):

today's question-and-answer platform is gradually breaking the past free sharing of knowledge of the inertia of thinking, is turning to provide high-quality answers to pay for knowledge, to share the economy, the knowledge pay-question platform more and more people pay attention to, at present, more influential payment platform has big bow, know, sub-answer and so on. 016 years, the user has the knowledge to pay will soar 3 times times, the knowledge pays the user to reach nearly 50 million people, until March 2017, the user knowledge pays the estimate the overall economic scale to be about 10.015 trillion. As the number of people in all walks of life increased, their own identity and professional knowledge of common problems increase, the current question and answer platform is to specialization and industry transition development, such as food and beverage version of the "meal answer", the workplace version of the "industry asked", the medical version of "to ask the Doctor", the sports version of the "Ying" The content ecology of knowledge sharing platform is still enriching and innovating, but there is no knowledge sharing platform for college students ' high quality vertical communication. As we all know, college students today is a very large group.

As shown, as of 2016, the number of college students has been from 1.14 million people 15 years ago to 7.65 million people, the large group, so we have to think about the group to customize some of their youthful vitality of the product, so this mobile-based question and answer platform is to compete on the free and paid gradient, of course, can also use the first free, accumulated to a certain user after the consideration of charges, the key is that there must be paid for free.

5, D (Delivery, promotion):

  After the prototype design is complete, it can be developed, and through the corresponding advertising platform to do the corresponding publicity and promotion, of course, the initial stage in order to promote, can do the corresponding preferential policies.

Four, the prototype design

Registering a page prototype

Login Page Prototypes

Home prototypes

Campus Page Prototypes

Question Page prototype

Message page Prototypes

my page prototype

V. Summary

Bing is not moving, fodder first, perhaps the development can also apply this truth, in the case of sufficient time, write this demand analysis and prototype design is very necessary, but the reality of bone, many things will not be a person's will for the transfer, our current goal is not to become a full stack of engineers, Instead of going through a complete project process in a single direction, a complete development process should go, but it's not the way to go , it's done, after all. I am not a muggle, but in the process of all things, my greatest feeling only cooperation, I have always believed that we should learn to cooperate, but the most we lack is cooperation .

Long story, long story, want to listen to the attention of the public number Compassblog, directly backstage contact me.

VI. PSP Forms

Estimated time-consuming (minutes)

Actual time elapsed (minutes)

Planning

Plan

30

30

Estimate

Estimate how long this task will take

60

60

Development

Development

120

120

Analysis

Demand analysis

20

20

Design Spec

Creating a design Document

0

0

Design Review

Design Review (and colleagues review design documents)

0

0

Coding Standerd

Code specification (to develop appropriate specifications for current development)

0

0

Design

Specific design

30

50

Coding

Specific code

0

0

Code Review

Code review

0

0

Text

Testing (self-test, code modification, commit modification)

0

0

Reporting

Report

30

50

Text Report

Test report

20

30

Size Measurement

Computational effort

2

1

Postmortem & Process Improvement Plan

Summarize afterwards and propose process improvement plan

0

0

Sum

Total

312

361

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A question-and-answer system based on mobile--demand analysis and prototype design

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