I learned how to build the native C environment of "luohesheng", which can be used by the Android platform. Here is the link:
Http://www.rosoo.net/a/201104/11306.html (Environment Building)
Http://www.rosoo.net/a/201104/11307.html (framebuffer)
Http://www.rosoo.net/a/201104/11308.html (mouse events ))
Http://www.rosoo.net/a/201104/11309.html (SDL transplant notes)
Http://www.rosoo.net/a/201105/11640.html (zlib porting notes)
Http://www.rosoo.net/a/201105/12414.html (libpng transplant notes)
Http://www.rosoo.net/a/201106/14542.html (libjpeg transplant notes)
Http://www.rosoo.net/a/201106/14563.html (toolchain Environment Construction)
Preliminary Study on http://www.rosoo.net/a/201106/14591.html (OpenGL ES)
Http://www.rosoo.net/a/201106/14636.html (developed with code: blocks)
The results of the first two articles are as follows:
Output result of the first article:
Output results of 2nd articles: