About how to build the android native C Environment

Source: Internet
Author: User

I learned how to build the native C environment of "luohesheng", which can be used by the Android platform. Here is the link:

Http://www.rosoo.net/a/201104/11306.html (Environment Building)

Http://www.rosoo.net/a/201104/11307.html (framebuffer)

Http://www.rosoo.net/a/201104/11308.html (mouse events ))

Http://www.rosoo.net/a/201104/11309.html (SDL transplant notes)

Http://www.rosoo.net/a/201105/11640.html (zlib porting notes)

Http://www.rosoo.net/a/201105/12414.html (libpng transplant notes)

Http://www.rosoo.net/a/201106/14542.html (libjpeg transplant notes)

Http://www.rosoo.net/a/201106/14563.html (toolchain Environment Construction)

Preliminary Study on http://www.rosoo.net/a/201106/14591.html (OpenGL ES)

Http://www.rosoo.net/a/201106/14636.html (developed with code: blocks)

The results of the first two articles are as follows:

 

Output result of the first article:

Output results of 2nd articles:

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