Directory
Chapter 1 Getting Started Guide
1.1 process for developing and testing the android air Program
1.2 Flash Platform tool support
1.3 install Android SDK
1.4 Hello World -- use Flash Professional cs5
1.5 Hello World -- use flash Builder
1.6 Hello World -- use the flex and air sdk command line tools
1.7 set Environment Variables
Chapter 2 build an android AIR application
2.1 Android ICON resources
2.2 Set Application Properties
2.3 set properties in the application description file
2.4 set program properties in Flash Professional cs5
2.5 package as an Android Application
2.6 install the Adobe AIR and Android air programs
2.7 run the Android Application on the device
2.8 run the air program on the simulator.
2.9 debug the program on the device
2.10 release the air program for Android
Chapter 3 flash and air APIs support details
3.1 precautions for the ActionScript API
Chapter 4 design the android AIR application
4.1 improve Display object Performance
4.2 Use cacheasbitmapmatrix
4.3 Information Density
4.4 text and Font Input
4.5 application design considerations
4.6 save program status
4.7 screen orientation change
4.8 click target
4.9 Memory Allocation
4.10 drawing API
4.11 event bubbling
4.12 Video Performance Optimization
4.13 reduce application file volume
4.14 differences between Android and iPhone Development
4.15 Other considerations
Download document