Let's take a look at the sliding switch:
Let's start with the code:
Here is the custom control ToggleButton. java:
package com.fay.toggle;import android.content.Context;import android.graphics.Bitmap;import android.graphics.BitmapFactory;import android.graphics.Canvas;import android.graphics.Matrix;import android.graphics.Paint;import android.util.AttributeSet;import android.util.Log;import android.view.MotionEvent;import android.view.View;/** * toggle the status * @since 2014/05/22 * @author Fay * {@link 1940125001@qq.com} */public class ToggleButton extends View { private String TAG = "ToggleButton"; //the bitmap of toggle on private Bitmap backgroudBitmap = null; //the bitmap of toggle flip private Bitmap slidingBitmap = null; //whether is button if is Sliding private boolean isSliding = false; //the previous state of the button private boolean previousState = false; private Paint mPaint = new Paint(); private Matrix mMatrix = new Matrix(); private OnToggleStateChangedListener mOnToggleStateChangedListener = null; //current X-Location which touched private float touchXLocation = 0; //the slidingBitmap inner margin the ToggleButton private float marginLeft = 0; public ToggleButton(Context context) { super(context); } public ToggleButton(Context context, AttributeSet attrs) { super(context, attrs); } public ToggleButton(Context context, AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); } /** * set the background for the ToggleButton and sliding image resource * @param int backgroudResID * @param int flipResID */ public void setImageResource(int backgroudResID, int flipResID) { backgroudBitmap = BitmapFactory.decodeResource(getResources(), backgroudResID); slidingBitmap = BitmapFactory.decodeResource(getResources(), flipResID); } /** * set the initialize state of the view * @param boolean isOn */ public void setInitState(boolean isOn) { previousState = isOn; } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { // TODO Auto-generated method stub super.onMeasure(widthMeasureSpec, heightMeasureSpec); } @Override protected void onDraw(Canvas canvas) { canvas.drawBitmap(backgroudBitmap, mMatrix, mPaint); if (isSliding) {//if sliding //to avoid slidingBitmap sliding out of the ToggleButton if (touchXLocation >= backgroudBitmap.getWidth() - slidingBitmap.getWidth() /2 || touchXLocation <= slidingBitmap.getWidth() /2) { if (touchXLocation >= backgroudBitmap.getWidth() - slidingBitmap.getWidth() /2) { marginLeft = backgroudBitmap.getWidth() - slidingBitmap.getWidth(); } else { marginLeft = 0; } } else { marginLeft = touchXLocation - slidingBitmap.getWidth() / 2; } canvas.drawBitmap(slidingBitmap, marginLeft, 0, mPaint); } else { if (previousState == true) {//on canvas.drawBitmap(slidingBitmap, backgroudBitmap.getWidth() - slidingBitmap.getWidth(), 0, mPaint); } else { canvas.drawBitmap(slidingBitmap, 0, 0, mPaint); } } super.onDraw(canvas); } @Override public boolean onTouchEvent(MotionEvent event) { switch (event.getAction()) { case MotionEvent.ACTION_DOWN: if (0 <= event.getX() && event.getX() <= backgroudBitmap.getWidth() && 0 <= event.getY() && event.getY() <= backgroudBitmap.getHeight() ) { touchXLocation = event.getX(); isSliding = true; } else { isSliding = false; } break; case MotionEvent.ACTION_MOVE: if (isSliding) {//to avoid change the state out of the toggle touchXLocation = event.getX(); } break; case MotionEvent.ACTION_UP: isSliding = false; if (touchXLocation > backgroudBitmap.getWidth() / 2) {//on //if previous state is off if (previousState == false) { mOnToggleStateChangedListener.changed(true); previousState = true; } } else if (touchXLocation < backgroudBitmap.getWidth() / 2) {//off //if previous state if on if (previousState == true) { mOnToggleStateChangedListener.changed(false); previousState = false; } } break; } invalidate(); return true; } /** * The Listener of this ToggleButton */ public interface OnToggleStateChangedListener { void changed(boolean isOn); } /** * set the Listener for the ToggleButton */ public void setOnStateChangedListener(OnToggleStateChangedListener mOnToggleStateChangedListener) { this.mOnToggleStateChangedListener = mOnToggleStateChangedListener; }}
Then let's take a look at the activity layout activity_main.xml:
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:tools="http://schemas.android.com/tools" android:layout_width="match_parent" android:layout_height="match_parent" tools:context=".MainActivity" > <com.fay.toggle.ToggleButton android:id="@+id/toggle" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_marginLeft="50dp" android:layout_marginRight="50dp" > </com.fay.toggle.ToggleButton></RelativeLayout>
Then we use MainActivity. java for this control.
package com.fay.toggle;import android.app.Activity;import android.os.Bundle;import android.widget.Toast;import com.fay.toggle.ToggleButton.OnToggleStateChangedListener;public class MainActivity extends Activity { private ToggleButton mToggleButton = null; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); mToggleButton = (ToggleButton) findViewById(R.id.toggle); mToggleButton.setInitState(false); mToggleButton.setImageResource(R.drawable.bkg_switch, R.drawable.btn_slip); mToggleButton.setOnStateChangedListener(new OnToggleStateChangedListener() { @Override public void changed(boolean isOn) { Toast.makeText(getApplicationContext(), isOn + "", 2000).show(); } }); }}
As you can see, in MainActivity. the use of ToggleButton in java is very simple and convenient. this control integrates the View and overwrites the onDraw () method in it for plotting. and set the listener. because the usage is very simple, I don't need to worry about it. I hope you will give me some valuable suggestions in time!
Download link: http://files.cnblogs.com/yinweiliang/ToggleButton.rar