BZOJ1269--[AHOI2006] Text Editor editor

Source: Internet
Author: User

1, test instructions: All kinds of splay operation, a good template title 2333

2, Analysis: splay template problem, no explanation qaq

#include <stack> #include <cstdio> #include <cstdlib> #include <cstring> #include <algorithm    >using namespace std; #define M 2000010 inline int read () {char ch = getchar (); int x = 0, f = 1;        while (Ch < ' 0 ' | | ch > ' 9 ') {if (ch = = '-') f =-1;    ch = getchar ();        } while (' 0 ' <= ch && ch <= ' 9 ') {x = x * + ch-' 0 ';    ch = getchar (); } return x * f;}        namespace splay{struct node{Node *ch[2], *FA;        char c;        BOOL Rev;                 int size;                 inline int which ();            inline void Reverse () {Rev ^= 1;        Swap (ch[0], ch[1]);                } inline void Pd () {if (rev.) {Ch[0]-reverse ();                CH[1], reverse ();             Rev = false;        }}: Inline void Maintain () {size = 1 + ch[0], size + ch[1], size;    } Node (); }*null = new Node, ft[m];         int tot;        Node::node () {size = 1;        c = ' + ';        Ch[0] = ch[1] = FA = null;    Rev = false;        } inline int Node::which () {if (FA = = null) return-1;    return this = = FA, ch[1];        } inline void Rotate (node *o) {node *p = o-fa;        int L = o-which (), r = l ^ 1;        FA = P, fa;        if (P-which ()! =-1) p, FA, Ch[p, which ()] = O;        P--ch[l] = O-ch[r];        if (O-ch[r]) O-ch[r], fa = P; O-ch[r] = p;        P--fa = O;        O-ch[r], maintain ();    O-Maintain ();        } inline void splay (Node *o) {static stack<node*> St;        if (!o) return;        Node *p = o;            while (1) {St.push (P);            if (P-which () = =-1) break;        p = p, fa;            } while (!st.empty ()) {st.top (), PD (); St.pop ();            } while (O-which ()! =-1) {p = o-fa;                if (P-which ()! =-1) {if (P-, which () ^ o-which ()) rotate (o);            else rotate (p);        } rotate (o);         }} inline node* Kth (Node *o, int k) {o-pd ();        int t = o-ch[0], size + 1;        if (k = = t) return o;        if (K < T) return Kth (O-ch[0], k);    Return Kth (O-ch[1], k-t);        } Inline Node *merge (node *a, node *b) {if (a = = null) return b;        if (b = = null) return A;        Node *p = Kth (A, a, size);        Splay (P);        Node *c = p;        C-ch[1] = b;        b, fa = C;        C-Maintain ();    return C;            } inline void Split (Node *o, int k, node* &a, node* &b) {if (k = = 0) {a = null;            b = o;        Return            } if (k = = O, size) {a = O;  b = null;          Return        } Node *p = Kth (o, k);        Splay (P);        o = p;        O-Maintain ();        b = P-ch[1];        FA = null;        P--ch[1] = null;        A = p;    A-maintain (); }} using namespace splay;    int main () {null-ch[0] = null, ch[1] = null, FA = NULL; Null-c = ' + '; Null-rev = false;    null-size = 0; int n = read ();    int now = 0;     Node *root = null;     Char str[10];        for (int i = 1; I <= n; i + +) {scanf ("%s", str);        if (str[0] = = ' M ') {int x = read (); now = x;            } else if (str[0] = = ' I ') {int x = read ();            Node *a, *b, *d = null;            Split (Root, now, A, b);                for (int i = 1; i <= x; i + +) {Char ch = getchar ();                Node *c = &ft[++ tot];                C-c = ch;            D = Merge (d, c);            } root = Merge (A, d); Root = Merge (root, b);            } else if (str[0] = = ' D ') {int x = read ();            Node *a, *b, *c;            Split (Root, now, A, b);            Split (b, X, B, c);        Root = Merge (A, c);            } else if (str[0] = = ' R ') {int x = read ();            Node *a, *b, *c;            Split (Root, now, A, b);            Split (b, X, B, c);            B--reverse ();            Root = Merge (a, b);        Root = Merge (root, c);            } else if (str[0] = = ' G ') {Node *p = Kth (root, now + 1);        printf ("%c\n", P-C);        } else if (str[0] = = ' P ') {now--;        } else{now + +; }} return 0;}


BZOJ1269--[AHOI2006] Text Editor editor

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