Using System;
Using System. Collections. Generic;
Using System. ComponentModel;
Using System. Data;
Using System. Drawing;
Using System. Text;
Using System. Windows. Forms;
Using System. Media;
Using System. Resources;
Using System. IO;
Namespace SoundPlayerApp
{
Public partial class Form1: Form
{
Private SoundPlayer simpleSound;
Public Form1 ()
{
InitializeComponent ();
}
Private void button#click (object sender, EventArgs e)
{
OpenFileDialog OpenFileDialog1 = new OpenFileDialog ();
OpenFileDialog1.Filter = "Wav file (*. wav) | *. wav ";
If (OpenFileDialog1.ShowDialog () = DialogResult. OK)
{
SimpleSound = new SoundPlayer (OpenFileDialog1.FileName );
SimpleSound. Play ();
}
}
Private void button2_Click (object sender, EventArgs e)
{
OpenFileDialog OpenFileDialog1 = new OpenFileDialog ();
OpenFileDialog1.Filter = "Wav file (*. wav) | *. wav ";
If (OpenFileDialog1.ShowDialog () = DialogResult. OK)
{
SimpleSound = new SoundPlayer (OpenFileDialog1.FileName );
SimpleSound. PlayLooping ();
}
}
Private void button3_Click (object sender, EventArgs e)
{
If (simpleSound! = Null) simpleSound. Stop ();
}
Private void button4_Click (object sender, EventArgs e)
{
SimpleSound = new SoundPlayer (Properties. Resources. big );
SimpleSound. Play ();
}
Private