--------Server accepted Header-------------
Header:host value:211.136.107.36
Header:user-agent value:defaut-usergent
Header:via value:wtp/1.1 bjbj-ps-wap2-gw03.bj2.monternet.com (Nokia WAP Gateway 4.0/cd3/4.1.29)
Header:x-nokia-gateway-id value:nwg/4.0/cd3/build04
Header:connection Value:close
Header:content-length value:14
Header:x-forwarded-for value:10.14.136.43
Header:x-source-id VALUE:BJGGSN51BNK
Header:x-up-bearer-type Value:gprs
Header:x-wap-profile value:defaut-uaprof
Header:x-up-calling-line-id value:******
Header:accept value:*/*
Header:x-nokia-connection_mode value:tcp
--------Server accepted Header over-----------
NOKIA 6230 Cmwap
Do Userpost---------
2006-01-20 13:25:33 49634 [tcpconnection-80-378] DEBUG com.cvalley.gamebean.util.scorelogger-header:host value : 218.249.105.87
2006-01-20 13:25:33 49634 [tcpconnection-80-378] DEBUG Com.cvalley.gamebean.util.scorelogger-header:content-type Value:text/plain
2006-01-20 13:25:33 49634 [tcpconnection-80-378] DEBUG com.cvalley.gamebean.util.scorelogger-header:accept-language Value:zh
2006-01-20 13:25:33 49634 [tcpconnection-80-378] DEBUG Com.cvalley.gamebean.util.scorelogger-header:accept-charset Value:iso-8859-1, UTF-8; q=0.8, iso-10646-ucs-2; q=0.6
2006-01-20 13:25:33 49634 [tcpconnection-80-378] DEBUG com.cvalley.gamebean.util.scorelogger-header:profile value: Http://nds.nokia.com/uaprof/N7210r200.xml
2006-01-20 13:25:33 49635 [tcpconnection-80-378] DEBUG com.cvalley.gamebean.util.scorelogger-header:x-wap.tod-coded Value:thu, 1970 00:00:00 GMT
2006-01-20 13:25:33 49635 [tcpconnection-80-378] DEBUG com.cvalley.gamebean.util.scorelogger-header:accept value:*/*
2006-01-20 13:25:33 49635 [tcpconnection-80-378] DEBUG Com.cvalley.gamebean.util.scorelogger-header:via value:WTP/ 1.1 bjbj-ps-wap2-gw02.bj2.monternet.com (Nokia WAP Gateway 4.0/cd3/4.1.29)
2006-01-20 13:25:33 49635 [tcpconnection-80-378] DEBUG com.cvalley.gamebean.util.scorelogger-header:content-length Value:14
2006-01-20 13:25:33 49635 [tcpconnection-80-378] DEBUG com.cvalley.gamebean.util.scorelogger-header:x-forwarded-for value:10.14.165.15
2006-01-20 13:25:33 49635 [tcpconnection-80-378] DEBUG Com.cvalley.gamebean.util.scorelogger-header:x-source-id Value:bjggsn51bnk
2006-01-20 13:25:33 49635 [tcpconnection-80-378] DEBUG Com.cvalley.gamebean.util.scorelogger-header: X-nokia-connection_mode value:cless
2006-01-20 13:25:33 49635 [tcpconnection-80-378] DEBUG Com.cvalley.gamebean.util.scorelogger-header: X-up-bearer-type Value:gprs
2006-01-20 13:25:33 49635 [tcpconnection-80-378] DEBUG Com.cvalley.gamebean.util.scorelogger-header: X-nokia-gateway-id value:nwg/4.0/cd3/build04
2006-01-20 13:25:33 49635 [tcpconnection-80-378] DEBUG Com.cvalley.gamebean.util.scorelogger-header: X-wap-proxy-cookie Value:none
2006-01-20 13:25:33 49636 [tcpconnection-80-378] DEBUG com.cvalley.gamebean.util.scorelogger-header:connection value : Close
2006-01-20 13:25:33 49636 [tcpconnection-80-378] DEBUG com.cvalley.gamebean.util.scorelogger-success
----------------------------
MOTO E398 CMNET
80-314] DEBUG com.cvalley.gamebean.util.scorelogger -header:content-length value:14
2006-01-20 12:07:08 57408435 [tcpconnection-80-314] DEBUG com.cvalley.gamebean.util.scorelogger -header:Content-Length Value:14
2006-01-20 12:07:08 57408435 [tcpconnection-80-314] DEBUG Com.cvalley.gamebean.util.ScoreLogger -Header:host value:218.249.105.87
2006-01-20 12:07:08 57408435 [tcpconnection-80-314] DEBUG com.cvalley.gamebean.util.scorelogger -header:host value:218.249.105.87
2006-01-20 12:07:08 57408435 [tcpconnection-80-314] DEBUG com.cvalley.gamebean.util.scorelogger -header:user-agent value: untrusted/1.0
2006-01-20 12:07:08 57408435 [tcpconnection-80-314] DEBUG com.cvalley.gamebean.util.scorelogger -header:user-agent value:untrusted/1.0
2006-01-20 12:07:08 57408435 [tcpconnection-80-314] DEBUG com.cvalley.gamebean.util.scorelogger -Success
(The article has not finished, please do not add the comment) uses serversocketconnection to establish the connection on the handset, obtains the handset IP address is:
Serversoccket Local Address:
10.15.253.6
So the question is, how can the phone be connected to the server?