Recently, when I learned about C ++, I suddenly thought about how to call the constructor in C ++. The common error is to call the constructor as follows:
1: #include
3: class Test
4: {
5: public:
6: int m_a;
8: Test(int a)
9: {
10: m_a = a;
11: }
13: Test()
14: {
15: Test(1);
16: }
17: };
19: int main(int argc,char* argv[])
20: {
21: Test var;
22: std::cout<<var.m_a<<std::endl;
23: return 0;
24: }
This code output an uncertain value. The M_a value is not 1 because it is not used to initialize the current memory zone when test (1) is executed, instead, it initializes the memory zone of a temporary object.
So how can we call constructor in C ++?
Here, we need to describe another new expression-position new expression (placement new), which is used to initialize an object in the allocated original memory, unlike other new versions, it does not allocate memory.
The prototype in STL is as follows:
1: void * operator new (size_t, const std::nothrow_t &) throw();
2: void * operator new (size_t, void *) throw();
3: void * operator new[] (size_t, const std::nothrow_t &) throw();
4: void * operator new[] (size_t, void *) throw();
The expression is in the following format:
1: new (place_address) type
2: new (place_address) type (initializer-list)
Here, place_address must be a pointer, while intializer-list provides (possibly empty) initialization to use it when constructing newly allocated objects.
For the above example, we can use the new expression to call between constructors:
1: Test()
2: {
3: new (this) Test(1);
4: }
Finally, for the issue of mutual calling of constructor, consider the following two suggestions:
1) You can consider using the default parameters of the constructor to reduce this call method.
2) If you only reuse the code of another constructor for one constructor, you can extract the public part of the constructor and define a member function (private is recommended ), then you can call this function in every constructor that requires this code.
Appendix: Example of mutual calls of constructors in C #
1: public class Base
2: {
3: int _a;
4: int _b;
5:
6: public Base()
7: {
8: _b = 2;
9: }
10:
11: public Base(int a) :this()
12: {
13: _a = a;
14: }
15: }
Simply put, it is the this (Params) statement.