It is still the source code of JAVA games. As the saying goes, "source code is power ~~~
Continue to group the android game source code (15 more, mainly developed by andengine and libgdx. It is said that open-source game publishers are mainly concentrated in the European and American user groups, while the Java series in Europe and the United States mainly use these two engines, so currently they can only group the games developed by the two. In addition, the game source code developed by SDL on Android is unexpectedly large. When there is time, the younger brother will focus on the release of SDL. However, this product is basically pure C/C ++ ......)
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Shows the actual running effect of the game: (a picture is too troublesome to be uploaded, but the source code package is subdivided by project name)
1 (Microsoft space): https://skydrive.live.com /? Cid = d65865a009d422e9 & resid = d65865a009d422e9! 106 & id = d65865a009d422e9! 106
2 (csdn ):Http://download.csdn.net/detail/cping1982/4244874
As the saying goes, although programming and writing have some differences, we may not be able to read code to break ten thousand lines ". But in general, once your code has been accumulated to a certain extent, you can still at least "read millions of codes and developers are not asking for help.
Finally, let alone: in terms of the number of source code, although it is obvious that there are many andengine development projects and code quality, it is obviously the high development of libgdx. Is there such a strange difference in user groups? ......