Design can be a monopoly

Source: Internet
Author: User

This isRepost an article by SerenaArticle

Overall, the current software products are weak in design.

Most product development focuses on coding: at present, Chinese software companies are the founders of programming technology.Program
It is natural that coding is favored. we should admit that the ideology, operation speed, and stability of products are irrelevant, and there is no doubt about the core position of product businesses. However, as a product user and computer interaction
The UI of the core and product image project has not been fully valued by developers. Once the product is put on the market, when the interface is criticized by users, they will think of taking a little time and money to make the product
To "Beautify" (only beautify), and such perfunctory is often difficult for users to accept. Therefore, design is definitely not just about product beautification.

First from the UI's meaning
UI is intended to be user
Interface is the relationship between the user and the interface.

It consists of three parts: interaction design, user research, and interface design. The design of a general UI can be divided into five steps:
1. Demand stage
; 2. Analysis and design phase; 3. investigation and verification phase; 4. Solution improvement phase; 5. user verification feedback phase.

In the design monopoly, Apple shows the most obvious, outstanding interface effects, and more focused improvements in appearance effects. Iphone4 makes fans and colleagues sleepless all night, the former is excited, the latter is angry
Angry, why did the iPhone win? Technology? Technology? Technology? Absolutely not! Instead, they win in Monopoly and design monopoly: the perfect design of boring technologies in application and the clever design of product functions in appearance. This is also
The reason why WP7 and Saipan optimized Saipan is that the technology is really poor, but more is the design.

A few days ago, I chatted with Xiaoling xianer about Apple's design. When a really good product has more advantages than disadvantages, many disadvantages will be covered, such as antenna door events.

This is also incomparable to many mobile phone giants such as Nokia.
Old saying: good design is not beyond, but a disruption! Apple uses its own persistence to achieve this disruption, rigorous icon style, from Apple Computer to touch and Ipod.
A monopoly. If you want to evaluate the iPhone, it is better to say that it is a piece of work of art, so that many pieces of work of art can be held in the hands of apple powder. This work of art is enough to shake the mobile Internet industry. Now
When you see a white headset, you will feel that it is Apple's right, rather than other brands.


Design can be a monopoly. Until today, Apple has become a master of design. As soon as designers enter the conference room, everyone is quiet, because they are the most respected people in the company. Only in Apple, the direct supervisor of the designer will be the CEO. Android and Sense UI cover versions later than Android. It is a major reason why android can be used in the market for free. Compared with versions earlier than 2.1, Sense UI has added some chips to Android in challenging apple.


Windows Phone 7, also known as the Sense UI, is one of the most powerful competitors to challenge the iPhone. Its excellent interface effects attract fans of Zhongxin and bring users the most desired user experience, this is what WP7 sticks to and is also the direction for future design development.


Design can be a monopoly, applying Lin Xiao's sentence: design is a legal monopoly! It can be unscrupulous, without "method" or "day "! A good design is inseparable from a team's strong and effective cooperation.
The design company, eico design, has its own set of design concepts and is also suitable for many companies. However, the imagination and understanding of designers are the only way to make better designs.


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