There are two common ways to operate on a database:
1, build the library in the code, build the table; 2, directly set up the relevant libraries, tables, copy the DB file to the assets directory; now look at the second method: private String Getdatabasepath (Context Context) { String PackageName = Context.getpackagename (); //log.i ("Packname", PackageName); //String db_path = String.Format ("/data/data/%1$s/databases/", //PackageName); string db_path = Comm Ondata.basedir + file.separator + db_name; if ((New File (Db_path)). Exists () = = False) { try {  ; //If the SQLite database file does not exist, check to see if the databases directory exists file F = new file (db_path); //If the database directory is not stored In, new this directory if (!f.exists ()) { f.mkdir (); } //Get Assets directory we're ready for SQLite database as input stream InputStream is = Context.getassets (). Open (db_name); //output stream OutputS Tream OS = new FileOutputStream (db_path); //File write byte[] buffer = new byte[1024]; I NT length; while (length = Is.read (buffer)) > 0) { os.write (buffer, 0, length); } //close file stream &NB Sp Os.flush (); os.close (); is.close (); } catch (Exception e) { E.printsta Cktrace (); } } return db_path; }