In the last two lessons, we can see that flash can be used to create a realistic shape animation. However, in the deformation process of some shape compensation animations, the change process generated by flash may be different from the process imagined by the designer. That is to say, in the process of changing from one shape to another, the correspondence between the default start shape and the End Shape Contour points in Flash is not the correspondence we imagined. At this time, we need to use a tool-shape prompt point.
Through the tip, you can specify the correspondence between the start shape and the End Shape on the contour of each point, so as to more accurately express the idea of the designer.
For example, for the page flip effect to be created in this lesson, the shape of a book can be considered as a quadrilateral. In the process of deformation, you need to set a prompt point, to ensure that the deformation process conforms to the correct visual effect.
Knowledge points of this course:
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- Continue to learn how to create a shape compensation animation;
- Recognize the shape tips and learn how to use the tips;
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Observe the differences between the animation produced by "with a prompt" and "without a prompt.
This lesson lasts 11 minutes and 01 seconds, and the downloaded file is 2.33 MB. Download