3Ds Max Builds "Bo faction" Transformers

Source: Internet
Author: User

In this tutorial, I want to show you several methods that I usually use to create my picture "Bo-Pie" method.

I've always liked Transformers, and this movie has given me a huge inspiration for me to create one. The car profile is one of my recent car models, the 1975 Chevrolet Corvette second-generation light cruiser. I use 3Dsmax 9 and VRay to do the modeling and rendering, using Photoshop for post-processing. Let's take a look at the following effect chart:

Effect chart

First, the model

Because I want it to be able to move and deform, I also have to create bones for it. In fact, I started with the skeleton-first I built a bipedal skeleton to make it part of the robot's shape frame.

Figure 1

The modeling process looks like this: I started building the body part of the robot after I had built it from head to toe. When part of it is done, I look for a body part that looks good, cut it out, put it on the robot, make it look like armor, and connect it to the body's bones.

Figure 2

Figure 3

Figure 4

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