Java should learn this way

Source: Internet
Author: User
Author: Wang Yang Press: Electronic Industry Press ISBN: 9787121202223 Release Date: May 2013 Release Date: 16 open pages: 296 versions: 1-1 category: more about computers, more about Java, and more about computers, and more about Java. Based on the ideology of constructor, through a large number of step-by-step cases, students can master Java statements in the experience, and acquire programming, troubleshooting, and learning abilities. This book uses trap-based teaching methods many times to help students deeply understand what they have learned and understand object-oriented programming ideas. This book introduces in detail the development environment, concepts, and methods of Java programming. The content is divided into four stages: the small case stage, the small case promotes the big project stage, the key establishment complex programming logic stage and the comprehensive big project stage, used to consolidate the object-oriented programming idea, it also makes up for the shortcomings of instant chat projects in database applications. The content and organization form of Java should be based on the requirements of teaching materials in colleges and universities. It is applicable to courses and student groups from vocational colleges to key undergraduate colleges. It can be used as an entry-level Java language teaching material, or job-oriented practice training materials, and can also be used as computer technology training materials, readers can use this book to learn Java technology. Directory "Java should learn like this" Part 1 Understand Java program 1st prepare 11.1.1 program before writing code entry 21.1.2 preliminary understanding class and object 11.1 painting King 8 51.2.1 run Java program 81.2.2 drawing 41.2 stars star 191.4 Flying Ball 241.4.1 Use thread 251.4.2 thread life cycle 291.5 ball hitting Wall 311.6 under heavy snow 351.7 keyboard control ball 401.8 playing letters game 481.9 mouse control ball 591.10 first stage summary 61 Part 1 Understanding java program 632.1 chat interface 63.2.1.1 task description 632.1.2 do button 642.1.3 Java layout idea 662.1.4 logon interface 712.1.5 main interface 722.2 response user input 752.2.1 task description 752.2.2 Event Response 752.2.3 comparison of string content 782.2.4 get user name password 802.2.5 rewrite 822.2.6 overview and overview with object-oriented thinking 832.3 Io stream 852.3.1 task description 862.3.2 read a character 872.3.3 read the entire file 902.3.4 copy the file 932.3.5 copy the large file 932.3.6 encryption/Decryption 962.3.7 abnormal interference 1012.3.8 20.stream 1032.3.9 achieve chat record 1062.4 establish network communication 1102.4.1 what is network 1102.4.2 Upload message 1132.4.3 on the network verify the user name and password 1192.4.4 send chat information to server 1222.5 database Access 1302.5.1 contact users to create and delete databases 1352.5.3 create, modify, and delete tables 1362.5.4 about Database Design 1392.5.5 learn how to add, delete, and modify data 1412.5.6 query data 1432.5.7 SQL review 1482.5.8 Access Database 1492. user Authentication 1572.5.10 integrate code into the project 1602.5.11 discussion reflection 1622.6 dealing with multi-user access 168 Part 1 get logic 3rd using arrays notepad 1723.1 using linked list notepad 1723.2 let java system library help you 1783.3 think about the differences between object-oriented and process-oriented 1873.5 deep learning arraylist and objective list1883.5.1 generic 1903.6 set 1933.7 try the binary search method, understanding Binary Tree 1993.8 copying contents of a directory 2013.9 map2113.10 saving users' socket2123.11 synchronizing usernames 2153.12 multi-user forwarding logic 219 Part 1 Understanding object-oriented 4th using object-oriented ideas rewriting chat program 2304.1 as a database management tools 2384.3 control jtable2434.4 have a better way to control jtable2474.5 use an object-oriented method to control jtable2484.6 to complete resource manager 2564.7 are there any better parameter transfer methods 275 Appendix A prepare a programming environment 276 this book information source: china Interactive publishing network

 

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