To use C ++ for GDI + programming, you must first check whether the system has installed GDI +. Currently, most XP (SP3) has installed GDI +.
[Include the gdiplus. dll file in system32 ].
Development Environment: Windows XP (SP3) + vs2008
(1) Use gdiplus
A. include header file # include <gdiplus. h>
Using namespace gdiplus;
B. Import Links to the database # pragma comment (Lib, "gdiplus. lib ")
C. initialize gdiplus: gdiplusstartup (& m_pgditoken, & m_gdiplusstartupinput, null );
Gdiplus: gdiplusstartupinput m_gdiplusstartupinput;
Ulong_ptr m_pgditoken;
/* This sentence code is generally placed in the constructor of the main form. */
D. Uninstall gdiplus: gdiplusshutdown (m_pgditoken );
/* This sentence code is generally placed in the destructor of the main form. */
(2) read PNG resources to the image pointer object
1 Gdiplus::Image* CSupriseDlg::ImageFromIDResource(UINT resID, LPCTSTR resType)
2 {
3 HINSTANCE hInst = AfxGetResourceHandle();
4 HRSRC hRsrc = ::FindResource (hInst,MAKEINTRESOURCE(resID),resType);
5 if (!hRsrc)
6 return NULL;
7 // load resource into memory
8 DWORD len = SizeofResource(hInst, hRsrc);
9 BYTE* lpRsrc = (BYTE*)LoadResource(hInst, hRsrc);
10 if (!lpRsrc)
11 return NULL;
12 // Allocate global memory on which to create stream
13 HGLOBAL m_hMem = GlobalAlloc(GMEM_FIXED, len);
14 BYTE* pmem = (BYTE*)GlobalLock(m_hMem);
15 memcpy(pmem,lpRsrc,len);
16 IStream* pstm;
17 CreateStreamOnHGlobal(m_hMem,FALSE,&pstm);
18 // load from stream
19 Gdiplus::Image* ima=Gdiplus::Image::FromStream(pstm, TRUE);
20 // free/release stuff
21 GlobalUnlock(m_hMem);
22 pstm->Release();
23 FreeResource(lpRsrc);
24
25 return ima;
26 }
// Call this function to obtain the image pointer object
1 // idb_png2 indicates the resource ID "PNG" as the resource type
2 gdiplus: Image * IMA = imagefromidresource (idb_png2, _ T ("PNG "));
(3) Use graphics: drawimage (image *, Int, INT)
Instead of graphics: drawimage (image *, Int, INT)
Create a PNG Image
The reason is that the DPI of the image may be different from that of the screen.
Generally, PNG is 96 DPI, while the screen device is 76 DPI.
Graphics: drawimage (image *, Int, INT)
Parameter 1: Target Image drawn
Parameter 2: Draw the X coordinate of the form in the upper left corner of the image.
Parameter 3: Y coordinate relative to the form in the upper left corner of the image
Parameter 4: Image Width
Parameter 5: Image Length
Graphics: drawimage (image *, Int, INT)
Parameter 1: Target Image drawn
Parameter 2: Draw the X coordinate of the form in the upper left corner of the image.
Parameter 3: Y coordinate relative to the form in the upper left corner of the image
As shown in:
UseGraphics: drawimage (image *, Int, INT)Draw a PNG Image [consistent with other image viewing software]
M_graphics-> drawimage (Ima, 0, 0, picwidth, picheight );
UseGraphics: drawimage (image *, Int, INT)Draw a PNG Image [larger]
M_graphics-> drawimage (Ima, 0, 0 );
(4) Prevent flickering
1 BOOL CGdiTestDlg::OnEraseBkgnd(CDC* pDC)
2 {
3 // TODO: Add your message handler code here and/or call default
4
5 //return CDialog::OnEraseBkgnd(pDC);
6 return TRUE;
7 }