High Performance Browser Networking

Source: Internet
Author: User
Tags http 2 http strict transport security

Table of Contents
  • Foreword
  • Preface
    • About this book
    • Conventions used in the book
    • Safari? Books Online
    • How to contact Us
    • Content Updates
      • May 23, 2014
  • I. Networking 101
    • 1. Primer on Latency and Bandwidth
      • speed is a feature
      • the many components of Latency
      • speed of Light and Propagation Latency
      • last-mile Latency
      • Bandwidth in Core Networks
      • bandwidth at the Network Edge
      • delivering higher Bandwidth and Lower latencies
    • 2. Building Blocks of TCP
      • three-way handshake li>
      • congestion avoidance and Control
        • flow control
        • slow-start
        • congestion avoidance
      • bandwidth-delay Product
      • head-of-line Blocking
      • optimizing for TCP
        • tuning Server Configuration
        • tuning application Behavior
        • performance checklist
    • 3. Building Blocks of UDP
      • Null Protocol Services
      • UDP and Network Address translators
        • Connection-state Timeouts
        • NAT traversal
        • STUN, TURN, and ICE
      • Optimizing for UDP
    • 4. Transport Layer Security (TLS)
      • Encryption, authentication, and Integrity
      • TLS handshake
        • RSA, Diffie-hellman and Forward secrecy
        • Application Layer Protocol Negotiation (ALPN)
        • Server Name Indication (SNI)
      • TLS Session Resumption
        • Session Identifiers
        • Session Tickets
      • Chain of Trust and Certificate authorities
      • Certificate Revocation
        • Certificate Revocation List (CRL)
        • Online Certificate Status Protocol (OCSP)
      • TLS Record Protocol
      • Optimizing for TLS
        • Computational Costs
        • Early termination
        • Session Caching and stateless resumption
        • TLS False Start
        • TLS Record Size
        • TLS Compression
        • Certificate-chain Length
        • OCSP stapling
        • HTTP Strict Transport Security (HSTS)
      • Performance checklist
      • Testing and verification
  • ii. performance of Wireless Networks
    • 5. Introduction to Wireless Networks
      • ubiquitous Connectivity
      • types of Wireless Networks
      • Performance Fundamentals of Wireless Networks
        • bandwidth
        • signal Power
        • modulation
      • measuring real-world Wireless performance
    • 6. WiFi
      • From Ethernet to a Wireless LAN
      • WiFi Standards and Features
      • Measuring and optimizing WiFi performance
        • Packet Loss in WiFi Networks
      • Optimizing for WiFi Networks
        • Leverage Unmetered Bandwidth
        • Adapt to Variable Bandwidth
        • Adapt to Variable Latency
    • 7. Mobile Networks
      • Brief History of the G ' s
        • First Data Services with 2G
        • 3GPP and 3GPP2 Partnerships
        • Evolution of 3G Technologies
        • imt-advanced 4G Requirements
        • Long term Evolution (LTE)
        • Hspa+ is leading worldwide 4G adoption
        • Building for the multigeneration future
      • Device Features and capabilities
        • User Equipment Category
      • Radio Resource Controller (RRC)
        • 3G, 4G, and WiFi Power Requirements
        • LTE RRC State Machine
        • HSPA and hspa+ (UMTS) RRC state machine
        • Ev-do (CDMA) RRC state machine
        • Inefficiency of periodic transfers
      • End-to-end Carrier Architecture
        • Radio Access Network (RAN)
        • Core Network (CN)
        • Backhaul capacity and Latency
      • Packet Flow in a Mobile Network
        • Initiating a Request
        • Inbound Data Flow
      • Heterogeneous Networks (hetnets)
      • Real-world 3G, 4G, and WiFi performance
    • 8. Optimizing for Mobile Networks
      • Preserve Battery Power
      • Eliminate periodic and inefficient Data transfers
        • Eliminate unnecessary application keepalives
      • Anticipate Network Latency Overhead
        • Account for RRC state transitions
        • Decouple User Interactions from Network communication
      • Design for Variable Network Interface availability
      • Burst Your Data and Return to Idle
      • Offload to WiFi Networks
      • Apply Protocol and application best practices
  • III. HTTP
    • 9. Brief History of HTTP
      • http 0.9:the one-line protocol< /span>
      • http 1.0:rapid growth and informational RFC
      • h TTP 1.1:internet standard
      • http 2.0:improving Transport performance
    • 10. Primer on Web performance
      • hypertext, Web Pages, and W EB applications
      • anatomy of a modern Web application
        • speed, performance, and Human Perception
        • analyzing the Resource Waterfa ll
      • performance pillars:computing, Rendering, Networking
        • more Bandwidth doesn ' t Matter (Much)
        • latency as a Pe Rformance bottleneck
      • synthetic and Real-user performance measurement
      • browser optimization
    • One. HTTP 1.X
      • Benefits of Keepalive Connections
      • HTTP pipelining
      • Using multiple TCP Connections
      • Domain sharding
      • Measuring and controlling Protocol Overhead
      • Concatenation and Spriting
      • Resource inlining
    • HTTP 2.0
      • History and relationship to SPDY
      • The Road to HTTP 2.0
      • Design and Technical goals
        • Binary Framing Layer
        • Streams, Messages, and Frames
        • Request and Response multiplexing
        • Request Prioritization
        • One Connection Per Origin
        • Flow Control
        • Server Push
        • Header Compression
        • Efficient HTTP 2.0 Upgrade and Discovery
      • Brief Introduction to Binary Framing
        • Initiating a New Stream
        • Sending Application Data
        • Analyzing HTTP 2.0 Frame Data Flow
    • 13. Optimizing Application Delivery
        • evergreen Performance Best Practices
          • cache Resource s on the Client
          • compress transferred Data
          • el Iminate unnecessary request Bytes
          • parallelize Request and Response Processing
        • optimizing for HTTP 1.x
        • optimizing for HTTP 2.0
          • removing 1.x optimizations
          • dual- Protocol Application Strategies
          • translating 1.x to 2.0 and back
          • evaluating Server quality and performance
          • speaking 2.0 with and without TLS
          • load balancers, Proxies, and application Servers
  • Iv. Browser APIs and Protocols
    • Primer on Browser Networking
      • Connection Management and optimization
      • Network Security and sandboxing
      • Resource and Client State Caching
      • Application APIs and protocols
    • 15. XMLHttpRequest
      • brief History of XHR
      • cross-origin Resource sharing (CORS)
      • downloading Data with XHR
      • uploading Data with XHR
      • monitoring Download and Upload Progress
      • streaming Data with XHR
      • real-time notifications and Delivery
        • polling with XHR
        • long-polling with XHR
      • xhr use Cases and Performa nce
    • Server-sent Events (SSE)
      • EventSource API
      • Event Stream Protocol
      • SSE Use Cases and performance
    • WebSocket.
      • WebSocket API
        • WS and WSS URL schemes
        • Receiving Text and Binary Data
        • Sending Text and Binary Data
        • Subprotocol negotiation
      • WebSocket Protocol
        • Binary Framing Layer
        • Protocol Extensions
        • HTTP Upgrade Negotiation
      • WebSocket Use Cases and performance
        • Request and Response streaming
        • Message Overhead
        • Data Efficiency and Compression
        • Custom application Protocols
        • Deploying WebSocket Infrastructure
      • Performance checklist
    • WebRTC.
      • Standards and development of WebRTC
      • Audio and Video Engines
        • Acquiring Audio and Video with Getusermedia
      • Real-time Network Transports
        • Brief Introduction to Rtcpeerconnection API
      • Establishing a Peer-to-peer Connection
        • Signaling and Session negotiation
        • Session Description Protocol (SDP)
        • Interactive Connectivity Establishment (ICE)
        • Incremental Provisioning (Trickle ICE)
        • Tracking ICE Gathering and Connectivity Status
        • Putting It all Together
      • Delivering Media and application Data
        • Secure Communication with DTLS
        • Delivering Media with SRTP and srtcp
        • Delivering Application Data with SCTP
      • Datachannel
        • Setup and Negotiation
        • Configuring Message Order and Reliability
        • Partially Reliable Delivery and Message Size
      • WebRTC Use Cases and performance
        • Audio, Video, and Data streaming
        • Multiparty architectures
        • Infrastructure and Capacity Planning
        • Data Efficiency and Compression
      • Performance checklist
  • Index

High Performance Browser Networking

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