Basic properties
The initial full attribute is increased by 2%
Attack: 39
Defense: 43
Agility: 39
Life: 198
Flexibility: 39
Initial pressure: 1338
Evolution: 0/4
Introduction to kill and hiding skills
Toxic gas injection: the weapon turns into a treasure baby and spams the gas into an enemy. 755 points of toxic element damage, and 60 points of sustained toxic damage each round.
Location blocking: physical damage-5%
Conclusion: Kill and dashboard belong to the defensive control type, and the skill output is not very strong. However, the biggest feature is that it can cause sustained damage and overlay immunity. In this way, after the skill level is upgraded, the subsequent damage will be more, especially when the two sides are deadlocked, the incidental round damage is likely to decide the victory or defeat. In addition, it can reduce the physical damage caused by physical attacks. In the face of broken lines and other physical outputs, it will also take some advantage. However, it is not very special to kill the land and Tibet. In the later stage, it is really a little chicken. It can be used in transition or in some lineups, and is not recommended as the main tool spirit.