If you add a progress bar to the game, can you play for a few minutes?

Source: Internet
Author: User

You have no idea how many levels are waiting in front of you, and you haven't got through every level or even every frame of the picture, it always surprises you.

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Wen/Zhang Shule

Originally contained in "People's posts and telecommunications," May 13, 2016 "Happy Travels" column 102


Accidentally opened a few years on the internet on the talk show "Rom thinking", one of the "game is a kind of world" let me have a bit of interest. Can hear half of the program, feel not paired.


Lo Zhenyu is a fat man. In the program with a consistent subversion of conventional cognition, from another point of view to inspire thinking of the discourse logic, told the audience, in fact, in the cause of the game, not only include "brush" existence, interactivity and the vanity of victory, but those are not the most critical, The real key is that there is a progress bar on the game, and each player knows how far it is from the end (Victory or defeat). This is called "Target feedback system" in Lo Zhenyu's statement.


Of course, the progress bar performance is not the same, such as "Tetris", that is, the building blocks from the game over the roof of how far away, such as playing strange game, is the boss in front of you (level characters) on the body of the "blood bar" and how long, their "blood bar" can hold for how long ...


The question is, is this progress bar really the magic of the game? Is it better to play by adding a dominant progress bar to all the games? The answer is, of course, negative. As an example of the "Tetris", which is frequently mentioned in Lo Zhenyu's program, the most enduring game in the world is that it has no progress bar at all, and every block that falls off the sky can be deadly, and even if it is fast enough to symbolize the end of the game, a timely block may succeed.


What happens in turn? Take the classic game "Super Mario" for example, it is a complete "progress of the bar" of the game, each level of customs clearance, it is clear that you are a step closer to the end. And almost you in the game every step forward or every frame of the screen, the program is fixed, the occurrence of mushrooms where there will never be a turtle, as long as you explore the strategy, the operation is not wrong, you can go to the end.


And then what? No, then. Because if this progress bar is finished, for many players, it is time to say goodbye to this game. So why is it so classic? In addition to these elements of the screen, perhaps we can also say that in the era of information is not developed, that is a no raiders and to rely on their own groping game, you do not know how many levels in front of the waiting, you have not reached every level and even every frame of the picture, always bring surprises. After a surprise, once again back to the position of the progress bar, the player is difficult to be "touched" again, but only to the unknown progress to find more surprises.


In this sense, is there a progress bar? I think the answer is in everyone's mind. In other words, many of these end-of-the-line, can be "progress" of the game, but also derived from a "two-week head" of the play, that is, after the first customs clearance, after the last record from the new start. But in order to make this progress bar to a certain extent, the game company will add some hidden elements in it, add some game fun, let everyone play a few times, not to lose. Of course, for the game company, this is only "short-term renewal", in my side of many gamers, basically the limited modification progress bar "two weeks" without feeling. After reading this, do you want to add a bright version of the progress bar to your game?


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This article from "Wudang faction Zhang San Crazy" blog, please be sure to keep this source http://zhangshuyue.blog.51cto.com/2133969/1774238

If you add a progress bar to the game, can you play for a few minutes?

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