Implement stacks with one-dimensional arrays (C + + programming thought p120)

Source: Internet
Author: User

1 Realization Ideas

State after inserting 4 elements into a stack

Perform process analysis:

2 Code implementation

Clib.h Interface Definition

1typedefstructCstashtag2 {3     intEle_size;//The number of bytes occupied by each element in the stack4     intcapacity;//The capacity of the stack, the number of elements that the stack currently (does not expand) can hold5     intNext//equivalent to the stack pointer (marks the next empty index), the number of current elements in the stack6UnsignedChar* STORAGE;//Stack storage space character pointer, dynamically allocated byte array7 } Cstash;8 9 voidInitalize (cstash* S,intsize);Ten voidCleanup (cstash*s); One intAdd (cstash* s,Const void*element); A void* FETCH (cstash* s,intindex); - intCount (cstash*s); - voidInflate (cstash* s,intIncrease =Ten);

2 Clib.cpp Function implementation

1#include <string>2#include <iostream>3#include <cassert>4#include"Clib.h"5 6 using namespacestd;7 8 voidInitalize (cstash* S,intsz)9 {TenS->ele_size =sz;  OneS->capacity =0;  AS->next =0; -S->storage =0;  - } the  - intAdd (cstash* s,Const void*Element) - { -     if(S->next >= s->capacity) +     { - inflate (s); +     } A     intStartbytes = S->next * s->ele_size; atUnsignedChar* E = (unsignedChar*) element; -  -      for(intI=0; i<s->ele_size; i++) -S->storage[startbytes + i] =E[i]; -s->next++; -  in     returnS->next-1; - } to  + //Remove the Stack element at index - void* FETCH (cstash* s,intindex) the { *Assert0<=index); $     if(Index >= s->next)Panax Notoginseng     { -         return 0; the     } +     return& (S->storage[index * s->ele_size]); A } the  + //returns the number of elements in the stack - intCount (cstash*s) $ { $     returnS->Next; - } -  the //Expand stack space, add increase element space - voidInflate (cstash* s,intIncrease)Wuyi { theprintf"Inflate Increase%d\n", increase); -  WuASSERT (Increase >0); -  About     //original stack length + number of stack elements added $     intnewcapacity = s->capacity +increase; -     intNewbytes = newcapacity * s->ele_size;//number of new stack space bytes -     intOldbytes = s->capacity * s->ele_size;//bytes of old stack space -  AUnsignedChar* B =NewUnsignedChar[Newbytes];//allocating new stack space on the heap +  the     if(!oldbytes) -     { $         //Copy the contents of the old stack space into the new stack space and free up the old stack space the         //Copy the data from the old memory block to the newly allocated memory block the          for(intI=0; i<oldbytes; i++) theB[i] = s->Storage[i]; theDelete [] (s->storage);//freeing old memory blocks -     } in  the  theS->storage = b;//make stack storage space character Pointer S->storage point to newly allocated memory block Abouts->capacity = newcapacity;//capacity of the update stack the } the  the  + //cleanup Stack storage space character Pointer - voidCleanup (cstash*s) the {Bayi     if(S->storage! =0) the     { thecout<<"Freeing Storage"<<Endl; -Delete []s->storage; -     } the } the  the  the intMainintargcChar*argv[]) - { the  the Cstash Stash; the 94     CharStr1[] ="d1111"; the     CharStr2[] ="d2222"; the     CharStr3[] ="d3333"; the     CharStr4[] ="d4444";98  AboutInitalize (&stash, -); - 101Add (&Stash, str1);102Add (&Stash, str2);103Add (&Stash, STR3);104Add (&Stash, STR4); the 106UnsignedChar* result = (unsignedChar*) Fetch (&stash,2);107printf"Fetch result%s\n", result);108 109     return 0; the};


Output:

Inflate Increase 10
Fetch result d3333

Implement stacks with one-dimensional arrays (C + + programming thought p120)

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