Insert Flash parameters in Dreamweaver

Source: Internet
Author: User

After Flash is inserted in Dreamweaver, there are many control parameters. Click the parameter button in the lower right of the property panel to add the parameters and values. Everyone can control it freely,

The following is an excerpt from the Flash MX 2004 help document.

Parameters and attributes

The following tag attributes and parameters describe the HTML code created by the "publish" command. You can refer to this list when writing your own HTML for displaying Flash content. Unless otherwise specified, all entries apply to both the object tag and the embed tag. Optional entries are also listed here. Internet Explorer can recognize parameters used for object marking, while Netscape can recognize parameters used for embed marking. Attributes can be used for both object marking and embed marking. When customizing a template, you can use the template variables listed here to replace the corresponding values. See custom HTML Publishing templates.

Note: the attributes and parameters listed in this section are specially displayed in lowercase letters to conform to the XHTML standard.

Devicefont attributes/parameters

Value: true | false template variable: $ DE Description: (optional) for static text objects without the "device font" option selected, specify whether to still use the device font for painting (if the OS provides the required font ).

Src properties

Value: movIEName.swf template variable: $ MO description: specifies the name of the SWF file to be loaded. Applicable only to embed.

Movie parameters

Value: movieName.swf template variable: $ MO description: specifies the name of the SWF file to be loaded. Only applies to objects.

Classid attributes

Value: clsid: D27cdb6e-ae6d-11cf-96b8-444553540000 description: identifies the browser ActiveX control. The input value must be exactly the same as that shown above. Only applies to objects.

Width attribute

Value: n or n % template variable: $ WI description: specify the application width based on the pixel value or the percentage value of the browser window.

Height attribute

Value: n or n % template variable: $ HE description: specify the application height based on the pixel value or the percentage value of the browser window.

Note: Flash applications can be scaled, so as long as the aspect ratio remains unchanged and play at any size, their quality will not decrease. (For example, the following dimensions have a aspect ratio of 4: 3: 640x480 pixels, 320x240 pixels, and 240x180 pixels .)

Codebase attributes

Value: active.macromedia.com/flash7/cabs/swflash.cab?version=7,0, 0, 0

Specifies the position of the Flash Player ActiveX control so that the browser can automatically download the control before it is installed. The input value must be exactly the same as that shown above. Only applies to objects.

Pluginspage attributes

Value: www.macromedia.com/shockwave/download/index.cgi? P1_Prod_Version = ShockwaveFlash description: identifies the location of the Flash Player plug-in, so that you can download the plug-in before it is installed. The input value must be exactly the same as that shown above. Applicable only to embed.

Swliveconnect attributes

Value: true | false description: (optional) specifies whether the browser should start Java when the Flash Player is loaded for the first time. if this attribute is ignored, the default value is false. if JavaScript and Flash are used on the same page at the same time, Java must be in the running state, and the FSCommand () function can work. However, if you run JavaScript only to detect the browser or for other purposes unrelated to the fscommand () action, you can set SWLIVECONNECT to false to prevent Java from starting. When JavaScript and Flash are not used together, you can also set the SWLIVECONNECT attribute to true to force Java to start.</

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