Introduction to the Android SDK directory structure and tools

Source: Internet
Author: User
Tags sqlite database

The Android SDK directory structure and tool introduction is the content of this article, mainly to understand and learn the contents of the Android SDK, specific information about the Android SDK content to see this article.

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The Android SDK directory structure and tool introduction is the content of this article, mainly to understand and learn the contents of the Android SDK, specific information about the Android SDK content to see this article.

There are many folders in the Android SDK directory, what are the main things?

1, add-ons this contains additional libraries, such as GoogleMaps, of course, if you install OPHONESDK, there will be some class library inside.

2, Docs This is the Android SDKAPI Reference document, all the API can be found here.

3, market_licensing as a androidmarket copyright protection components, the general release paid application to the electronic market can use it to anti-piracy.

4, platforms is the SDK of each platform real files, which will be divided according to APILevel version of the SDK, here to Android2.2, enter after a android-8 folder, Android-8 into the ANDROID2.2SDK is the main file, where Ant is the ant compilation script, data holds some system resources, images is the emulator image file, skins is the skin of the Android simulator, Templates is the default template for project creation, Android.jar is the main framework file for this version, and the Tools directory contains important compilation tools such as AAPT, Aidl, reverse Debugging Tools Dexdump, and compile-script dx.

5, Platform-tools save some common tools, such as ADB, and AAPT, Aidl, DX and other files, Android123 hint, here and platforms directory in the Tools folder some duplication, Mainly starting from android2.3 these tools are divided into generic.

6, samples is the Android SDK comes with the default example project, the inside of the Apidemos highly recommended for beginners to run learning, for SQLite database operation can see Notepad This example, for game development Snake, Lunarlander is a good example, for Android theme development home is the theme of the ANDROIDM5 Era design principles.

7. Tools, as Tools folder under the SDK root, contains important tools such as DDMS for launching Android debugging tools such as logcat, screen, and file Manager. While Draw9patch is the tool to draw a scalable PNG image on the Android platform, Sqlite3 can manipulate the SQLite database on a PC, while Monkeyrunner is a good stress test application that simulates user random keys, Mksdcard is the simulator SD image creation tool, emulator is the Android SDK emulator main program, but starting from Android 1.5, you need to enter the appropriate parameters to start the simulator, TraceView as an important debugging tool on the Android platform.

8, Usb_driver as the name implies, save the Android platform Google official model of the drive such as Nexusone, Nexuss, while there are some old model-driven support, such as Htcdream, Htcmagic and Motorola's droid.

Summary: TheAndroid SDK directory structure and the introduction of the tool is finished, I hope that through the Android SDK content learning can help you, about more relevant Android SDK content Understanding, Please refer to editing recommended content.

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Transferred from: http://www.cnblogs.com/Soprano/articles/2559332.html

Introduction to the Android SDK directory structure and tools

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