Xcode build a custom static library ( Libname.a )
Tip: Linux Static library *.a, dynamic library *.so,window Static library *.lib, dynamic library *.dll
1. Create a project selection ios->framework&library->cocoatouchstaticlibrary.
2. Delete the. h. m files that are automatically created when you create a new project, and import custom header files and source files.
3. Select Menu Product->scheme->edit scheme-run->build configuration is set to release.
4. Select different device types to build a static library file (IOS device) and simulator (IPhone 6/ipad2/iphone4s, etc.) (after the build can see the Libname.a file in the products below, black indicates that the build was successful and red was not generated).
Xcode importing a project into a third-party development library
1. Select engineering files in Project, set project properties general->linked frameworks and Libraries-> +->add other ...-Select a third-party static library file (. a).
2. Set the header file search path, set the project properties Build settings->search Paths->head Search paths-> +, set the third-party library header file directory.
iOS Development Notes