Java multithreading ~~~ Use Exchanger to exchange data between threads
In multithreading, data exchange between two threads is very common. We can use a public data structure, and Java also provides a good
The Exchanger class can help us synchronize the data structure between two threads. Next we will use this class to implement
Now, the producer and consumer model seems to have been written down.
package com.bird.concursey.charpet5;import java.util.List;import java.util.concurrent.Exchanger;public class Producer implements Runnable {//This will be the data structure that the producer will interchange with the consumer.private List
buffer;private Exchanger
> exchanger;public Producer(List
buffer, Exchanger
> exchanger) {super();this.buffer = buffer;this.exchanger = exchanger;}@Overridepublic void run() {int cycle = 1;for(int i = 0; i < 10; i++) {System.out.printf("Producer: Cycle %d\n",cycle);for (int j=0; j<10; j++){String message="Event "+((i*10)+j);System.out.printf("Producer: %s\n",message);buffer.add(message);}try {buffer = exchanger.exchange(buffer);} catch (InterruptedException e) {// TODO Auto-generated catch blocke.printStackTrace();}System.out.println("Producer: "+buffer.size());cycle++;}}}
package com.bird.concursey.charpet5;import java.util.ArrayList;import java.util.List;import java.util.concurrent.Exchanger;public class Consumer implements Runnable {private List
buffer;private Exchanger
> exchange;public Consumer(List
buffer, Exchanger
> exchange) {super();this.buffer = buffer;this.exchange = exchange;}@Overridepublic void run() {int cycle = 1;for(int i = 0; i < 10; i++) {System.out.printf("Consumer: Cycle %d\n",cycle);try {buffer = exchange.exchange(buffer);} catch (InterruptedException e) {e.printStackTrace();}System.out.println("Consumer: "+buffer.size());for (int j=0; j<10; j++){String message=buffer.get(0);System.out.println("Consumer: "+message);buffer.remove(0);}cycle++;}}public static void main(String[] args) {List
buffer1 = new ArrayList
();List
buffer2 = new ArrayList
();Exchanger
> exchange = new Exchanger
>();Producer producer = new Producer(buffer1, exchange);Consumer consumer = new Consumer(buffer2, exchange);Thread threadProducer=new Thread(producer);Thread threadConsumer=new Thread(consumer);threadProducer.start();threadConsumer.start();}}
The consumer begins with an empty buffer and calls Exchanger to synchronize with theproducer. It needs data to consume. The producer begins its execution with an empty buffer.It creates 10 strings, stores it in the buffer, and uses the exchanger to synchronize withthe consumer.
At this point, both threads (producer and consumer) are in Exchanger and it changes thedata structures, so when the consumer returns from the exchange() method, it will have abuffer with 10 strings. When the producer returns from the exchange() method, it will havean empty buffer to fill again. This operation will be repeated 10 times.
If you execute the example, you will see how producer and consumer do their jobsconcurrently and how the two objects interchange their buffers in every step. As it occurs withother synchronization utilities, the first thread that calls the exchange() method was put tosleep until the other threads arrived.