JS object attributes (check attributes, enumeration attributes, etc)

Source: Internet
Author: User

JS object attributes (check attributes, enumeration attributes, etc)

1. Delete attributes

The delete operator can delete object attributes.

 

The Code is as follows:


Delete person. age // that is, the person no longer has an attribute age.
Delete person ['age'] // or

 

Delete only disconnects the property from the host object, and does not operate the property. After delete a. p, B. x is still 1.

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Var a = {p: {x: 1 }};

Var B = a. p;

Console. log (a. p. x); // 1

Delete a. p;

Console. log (a. p. x); // TypeError a. p is undefined

Console. log (a. p); // undefined

Console. log (B. x); // 1

Delete can only delete its own attributes, but cannot delete the inherited attributes. (To delete the inherited attributes, you must delete them from the prototype object that defines this attribute. Of course, this will affect all objects inherited from this prototype)

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Function inherit (p ){

If (p = null) {// cannot inherit from null

Throw TypeError ();

}

If (Object. create) {// use this method directly

Return Object. create (p );

}

Var t = typeof p;

If (t! = "Object" | t! = "Function") {// The object type to be inherited must match

Throw TypeError ();

}

Function f () {}; // defines an empty constructor.

F. prototype = p; // prototype indicates the object to be inherited.

Return new f (); // create an f object, which inherits from p

}

 

Var obj = {x: 1 };

Var obj1 = inherit (obj );

Obj1.y = 2;

Console. log ("x =" + obj1.x + "y =" + obj1.y); // x = 1 y = 2

Delete obj1.x;

Delete obj1.y;

Console. log ("x =" + obj1.x + "y =" + obj1.y); // x = 1 y = undefined

Of course, you can use delete only for configurable attributes.
For example

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Delete Object. prototype; // cannot be deleted and cannot be configured

 

Var x = 1;

Delete this. x; // cannot be deleted

This. y = 1;

Delete y; // delete

 

Function f (){}

Delete this. f; // cannot be deleted

2. Check attributes

Use "in"

The in operator wants its left operand to be a string or can be converted to a string. It wants its right operand to be an object.

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Var data = [5, 6, 7];

Console. log ("0" in data); // There are subscript 0

Console. log (1 in data); // 1 can be converted to "1"

Console. log ("4" in data); // The subscript is only 1 2 3.

 

Var obj = {x: 1 };

Console. log ("x" in obj); // true

Console. log ("y" in obj); // false

Console. log ("toString" in obj); // true because obj inherits this method

Use hasOwnProperty () or propertyIsEnumerable () --- the latter is the enhancement of the former.
Gu mingyu

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Var obj = {x: 1 };

Console. log (obj. hasOwnProperty ("x"); // true

Console. log (obj. hasOwnProperty ("y"); // false

Console. log (obj. hasOwnProperty ("toString"); // false because obj inherits this method, but not its own

The latter returns true only when it detects a free attribute and an enumerable attribute.

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Var obj = {x: 1 };

Console. log (obj. propertyIsEnumerable ("x"); // true

Console. log (obj. propertyIsEnumerable ("y"); // false

Console. log (obj. propertyIsEnumerable ("toString"); // false because obj inherits this method, but not its own

Console. log (Object. prototype. propertyIsEnumerable ("toString"); // false because the original toString cannot be enumerated

Of course, you can also use "! = "Operator judgment

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Var obj = {x: 1 };

Console. log (obj. x! = Undefined); // true

Console. log (obj. y! = Undefined); // false

Console. log (obj. toString! = Undefined); // true

3. Enumeration Properties

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Var obj = {x: 1, y: 2 };

For (p in obj ){

Console. log (p); // x y

Console. log (obj. p); // undefined

Console. log (obj [p]); // 1 2

}

Expansion 1:

Each object has prototype, class, extensible)
To check whether an object is a prototype of another object (or is in the prototype chain), you can use the isPrototypeOf () method.

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Var p = {x: 1}; // The prototype Object of p inherits from Object. prototype.

Var o = Object. create (p); // The o Object inherits from p

 

Console. log (p. isPrototypeOf (o); // true

Console. log (Object. prototype. isPrototypeOf (o); // true

Console. log (Object. prototype. isPrototypeOf (p); // true

Of course, the isPrototypeOf () method is very similar to the instanceof operator.
The instanceof operator wants its left operand to be an object, and the right operand to identify the class of the object. If the object on the left is an instance of the right class, the expression returns true; otherwise, false.

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Var p = {x: 1 };

Console. log (p instanceof Object); // true

 

Var d = new Date ();

Console. log (d instanceof Date); // true

Console. log (d instanceof Object); // true

Console. log (d instanceof Number); // false

Expansion 2:

The class attribute of an object is a string used to indicate the object type information.

Generally, after the toString () method is called, the returned result is in the form of [object class ].

For example

 

The Code is as follows:


Var obj = {x: 1, y: 2 };
Console. log (obj. toString (); // [object Object]

 

Therefore, to obtain the class of the object, you can find the "class" field in the returned string and use slice (8,-1)
For example

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Function classOf (obj) {// find the class name

If (obj = null ){

Return "Null ";

}

If (obj = undefined ){

Return "Undefined ";

}

Return Object. prototype. toString. call (obj). slice (8,-1 );

}

 

Console. log (classOf (1); // Number

// Note that these types of variables call the toString () method instead of directly calling the toString () method.

// Console. log (1. toString (); // an error is returned.

Var a = 1;

Console. log (Number (1). toString (); // 1

Console. log (a. toString (); // 1

Console. log ({x: 1}. toString (); // [object Object]

 

Console. log (classOf (1); // Number

Console. log (classOf (""); // String

Console. log (classOf ("str"); // String

Console. log (classOf (null); // Null

Console. log (classOf (false); // Boolean

Console. log (classOf ({}); // Object

Console. log (classOf ([]); // Array

Console. log (classOf (new Date (); // Date

Function f (){}

Console. log (classOf (new f (); // Object

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