Jsbinding + sharpkit/to javascript-only users

Source: Internet
Author: User

This plugin was mainly desined to work with Sharpkit.

You is expected to write C # and get JavaScript code with help of Sharpkit.

If you don't like C # and would like-to-write javascrtipt only, Yes, you can do this, in version 1.5. But it'll be a little inconvenient.

Examples

C#

New Gameobject ("Wall");D ebug. Log (go.active);

Javascript

var New unityengine.gameobject.ctor$ $String ("Wall"); unityengine.debug.log$ $Object (Go.get_active ());

See that? If you write a JavaScript by hand:

    1. Namespace can omited
    2. '. ctor ' to-call constructor
    3. Suffix appended for overloaded methods ($ $Object, $ $String)
    4. Property was changed to function with prefix ' get_ ', ' set_ '. (Get_active ())

I don ' t think you would like to write the code like this.

..

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Jsbinding + sharpkit/to javascript-only users

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