Kill the Manger

Source: Internet
Author: User

Date version Description author
2018-10-19 V1.0 First time writing Shaoming Pond
1. Introduction1.1 Purpose

  

Understand the specific content of the game development process and improve the software development capabilities of all members of the team.

1.2 Project Background

All along, programmers and product managers in the Internet and both inside and outside have been created as a kind of antagonistic and cooperative relationship, our team on this feeling, decided to make an interesting cross-board game, I hope you can play two times in leisure time.

2. Mission Overview

Game Name: Kill the Manager

Game Type: Horizontal Board action game

Game content: This operation is quite simple, just left and right to move, shooting (near-body attack) and jumping three basic operations. In this work, the player will act as an underlying programmer who has been exploited by the product manager for a long time, and the process is a revolt against the manager. Depending on the role of the injury, the amount of blood can be different. Props, in addition to the strength of the role of the boosters can be added, there are all kinds of weapons and must kill to use, the middle of the game level with checkpoints, players arrive checkpoint can be automatically saved. This setting reduces the difficulty of the game to a certain extent. When you die in the middle of a game, you have to start over from the beginning of your chapter.

Target Audience: Programmers at internet companies

4. Operating Environment

Windows 64 Platform

5. Implementing the Language
    • Development tools: Tentative Unity3d

6. Member Impressions

We have an experience in the development of the previous project, before the completion of a complete project needs analysis, do not rush to start to write our code, often needs analysis is not fully prepared code to the end of the project almost all to re.

Kill the Manger

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