Lan QQ (C # Edition)

Source: Internet
Author: User

This communication program has no distinction between the server side and the client side. computers on the LAN can communicate by running the same program.
Due to the limited level, the current version is still very popular and can only implement basic chat and online user display functions.
Prepare to add functions such as transferring files, chat logs, and optional parameters.

Using system;
Using system. drawing;
Using system. collections;
Using system. componentmodel;
Using system. Windows. forms;
Using system. Data;
Using system. net;
Using system. net. Sockets;
Using system. text;
Using system. Threading;

Namespace myqq
{
/// <Summary>
/// Summary of form1.
/// </Summary>
Public class form1: system. Windows. Forms. Form
{
Public bool runing = false; // flag
Public udpclient Listen = new udpclient (2525 );
Public ipendpoint end;
Public IPaddress groupaddress = IPaddress. parse ("broadcast 255.255"); // broadcast address
Public int groupport = 2525; // broadcast Port
Public String machinename;
Public String machineip;
Public String romename;
Public String romeip;
Public String romecon;
 
Private system. Windows. Forms. ListBox box;
Private system. Windows. Forms. Label label1;
Private system. Windows. Forms. Label label2;
Private system. Windows. Forms. Button button1;
Private system. Windows. Forms. Button button3;
Private system. Windows. Forms. Label label3;
Private system. Windows. Forms. textbox t_rec;
Private system. Windows. Forms. textbox t_send;
Private system. Windows. Forms. Button button2;
Private system. Windows. Forms. Button newmsg;
/// <Summary>
/// Required designer variables.
/// </Summary>
Private system. componentmodel. Container components = NULL;

Public form1 ()
{
//
// Required for Windows Form Designer support
//
Initializecomponent ();

//
// Todo: add Any constructor code after initializecomponent calls
//
}

/// <Summary>
/// Clear all resources in use.
/// </Summary>
Protected override void dispose (bool disposing)
{
If (disposing)
{
If (components! = NULL)
{
Components. Dispose ();
}
}
Base. Dispose (disposing );
}

# Region code generated by Windows Form Designer
/// <Summary>
/// The designer supports the required methods-do not use the code editor to modify
/// Content of this method.
/// </Summary>
Private void initializecomponent ()
{
This. Box = new system. Windows. Forms. ListBox ();
This. t_rec = new system. Windows. Forms. Textbox ();
This. label1 = new system. Windows. Forms. Label ();
This. label2 = new system. Windows. Forms. Label ();
This. t_send = new system. Windows. Forms. Textbox ();
This. button1 = new system. Windows. Forms. Button ();
This. button3 = new system. Windows. Forms. Button ();
This. label3 = new system. Windows. Forms. Label ();
This. button2 = new system. Windows. Forms. Button ();
This. newmsg = new system. Windows. Forms. Button ();
This. suspendlayout ();
//
// Box
//
This. Box. itemheight = 12;
This. Box. Location = new system. Drawing. Point (0, 32 );
This. Box. Name = "box ";
This. Box. size = new system. Drawing. Size (200,352 );
This. Box. tabindex = 0;
//
// T_rec
//
This. t_rec.backcolor = system. Drawing. systemcolors. inactiveborder;
This. t_rec.forecolor = system. drawing. color. fromargb (system. byte) (192), (system. byte) (64), (system. byte) (0 )));
This. t_rec.location = new system. Drawing. Point (208, 56 );
This. t_rec.multiline = true;
This. t_rec.name = "t_rec ";
This. t_rec.scrollbars = system. Windows. Forms. scrollbars. vertical;
This. t_rec.size = new system. Drawing. Size (328,136 );
This. t_rec.tabindex = 1;
This. t_rec.text = "";
//
// Label1
//
This. label1.location = new system. Drawing. Point (208, 40 );
This. label1.name = "label1 ";
This. label1.size = new system. Drawing. Size (120, 16 );
This. label1.tabindex = 2;
This. label1.text = "receive :";
//
// Label2
//
This. label2.location = new system. Drawing. Point (208,200 );
This. label2.name = "label2 ";
This. label2.size = new system. Drawing. Size (120, 16 );
This. label2.tabindex = 2;
This. label2.text = "Send :";
//
// T_send
//
This. t_send.location = new system. Drawing. Point (208,216 );
This. t_send.multiline = true;
This. t_send.name = "t_send ";
This. t_send.scrollbars = system. Windows. Forms. scrollbars. vertical;
This. t_send.size = new system. Drawing. Size (328,112 );
This. t_send.tabindex = 1;
This. t_send.text = "";
//
// Button1
//
This. button1.location = new system. Drawing. Point (440,344 );
This. button1.name = "button1 ";
This. button1.size = new system. Drawing. Size (75, 32 );
This. button1.tabindex = 3;
This. button1.text = "sending ";
This. button1.click + = new system. eventhandler (this. button#click );
//
// Button3
//
This. button3.flatstyle = system. Windows. Forms. flatstyle. Popup;
This. button3.location = new system. Drawing. Point (88, 3 );
This. button3.name = "button3 ";
This. button3.size = new system. Drawing. Size (56, 23 );
This. button3.tabindex = 4;
This. button3.text = "refresh ";
This. button3.click + = new system. eventhandler (this. button3_click );
//
// Label3
//
This. label3.font = new system. drawing. font ("", 9f, system. drawing. fontstyle. regular, system. drawing. graphicsunit. point, (system. byte) (134 )));
This. label3.forecolor = system. Drawing. color. blue;
This. label3.location = new system. Drawing. Point (8, 8 );
This. label3.name = "label3 ";
This. label3.size = new system. Drawing. Size (80, 16 );
This. label3.tabindex = 5;
This. label3.text = "online user :";
//
// Button2
//
This. button2.location = new system. Drawing. Point (360,344 );
This. button2.name = "button2 ";
This. button2.size = new system. Drawing. Size (75, 32 );
This. button2.tabindex = 6;
This. button2.text = "empty ";
This. button2.click + = new system. eventhandler (this. button2_click );
//
// Newmsg
//
This. newmsg. Location = new system. Drawing. Point (208, 56 );
This. newmsg. Name = "newmsg ";
This. newmsg. size = new system. Drawing. Size (328,136 );
This. newmsg. tabindex = 7;
This. newmsg. Text = "there is a new message! ";
This. newmsg. Click + = new system. eventhandler (this. newmsg_click );
//
// Form1
//
This. autoscalebasesize = new system. Drawing. Size (6, 14 );
This. clientsize = new system. Drawing. Size (544,389 );
This. Controls. Add (this. button2 );
This. Controls. Add (this. label3 );
This. Controls. Add (this. button3 );
This. Controls. Add (this. button1 );
This. Controls. Add (this. label1 );
This. Controls. Add (this. Box );
This. Controls. Add (this. label2 );
This. Controls. Add (this. t_send );
This. Controls. Add (this. t_rec );
This. Controls. Add (this. newmsg );
This. Name = "form1 ";
This. Text = "y ";
This. Closing + = new system. componentmodel. canceleventhandler (this. form1_closing );
This. Load + = new system. eventhandler (this. form#load );
This. resumelayout (false );

}
# Endregion

/// <Summary>
/// Main entry point of the application.
/// </Summary>
[Stathread]
Static void main ()
{
Application. Run (New form1 ());
}

Private void form1_load (Object sender, system. eventargs E)
{


End = new ipendpoint (groupaddress, groupport );
// Initialize the computer name and port
Iphostentry myentry = DNS. gethostbyname (DNS. gethostname ());
IPaddress myaddress = new IPaddress (myentry. Addresslist [0]. Address );
Machinename = DNS. gethostname ();
Machineip = myaddress. tostring ();

Box. Items. Add ("IP host name ");

// Enable the listening thread
Runing = true;
Thread mythread = new thread (New threadstart (this. listenport ));
Mythread. Start ();

// Send online information
String sends = "0 &" + machineip + "&" + machinename + "&" + machineip;
Sendpack (sends );
}

// Listen to the UDP packet of the broadcast address on the specified port
Public void listenport ()
{
Ipendpoint tempend = new ipendpoint (ipaddresses. Any, 2525 );
While (runing)
{
Application. doevents ();
Try
{
Byte [] recb = listen. Receive (ref tempend );

// Check the received information
Checkmessage (recb );
}
Catch (exception E)
{
MessageBox. Show (E. Message. tostring ());
Break;
}

}
Listen. Close ();
Box. Items. Add ("the thread has exited! ");
Runing = false;
}

// Receive packets cyclically
Public void checkmessage (byte [] recbb)
{
String recstr = encoding. Default. getstring (recbb );
String [] rec = recstr. Split ('&');
Switch (REC [0])
{
Case "0": // refresh
If (REC [3] = machineip)
{
If (box. findstring (REC [1] + "" + rec [2]) <= 0)
Box. Items. Add (REC [1] + "" + rec [2]);
}
Else if (REC [1] = rec [3])
{
// Refresh request sent from another machine
// Return your own information
String sendstr = "0 &" + machineip + "&" + machinename + "&" + rec [3];
This. sendpack (sendstr );
// Add the user if the user does not exist
If (box. findstring (REC [1] + "" + rec [2]) <= 0)
Box. Items. Add (REC [1] + "" + rec [2]);
}
Break;
Case "1": // speak
If (REC [3] = machineip)
{
Romename = rec [2];
Romeip = rec [1];
Romecon = rec [4];
Showne ();
}
Break;
Case "2": // upload a file
Break;
Case "9": // confirm the package
If (REC [3] = machineip)
MessageBox. Show ("information from: REC [2] (" + rec [1] + ") \ r \ n" + rec [4], "message ");
Break;
}

}

// Send data packets to the broadcast address
Public void sendpack (string sendstr)
{

Byte [] sendb = encoding. Default. getbytes (sendstr );
Try
{
Listen. Send (sendb, sendb. length, end );
}
Catch (exception E)
{
MessageBox. Show (E. Message. tostring ());
}
}

// Refresh
Private void button3_click (Object sender, system. eventargs E)
{
Box. Items. Clear ();
Box. Items. Add ("IP host name ");
String temp2 = "0 &" + machineip + "&" + machinename + "&" + machineip;
This. sendpack (temp2 );
}

// Close the loop
Private void form1_closing (Object sender, system. componentmodel. canceleventargs E)
{
Runing = false;
Udpclient Mm = new udpclient ();
Ipendpoint tempipend = new ipendpoint (IPaddress. parse ("127.0.0.1"), 2525 );
String temps = "0 & 0 & 0 & 0 & 0 ";
Byte [] sendb = encoding. Default. getbytes (temps );
Mm. Send (sendb, sendb. length, tempipend );
}
// Send
Private void button#click (Object sender, system. eventargs E)
{
If (t_send.text = "")
{
MessageBox. Show ("Empty message cannot be sent! ");
Return;
}
If (box. selecteditem = NULL | box. selectedindex = 0)
{
MessageBox. Show ("select a user first! ");
Return;
}
String send = "1 &" + machineip + "&" + machinename + "&" + box. selecteditem. tostring (). split ('') [0] +" & "+ t_send.text;
This. sendpack (send );
}
// Clear
Private void button2_click (Object sender, system. eventargs E)
{
T_send.text = string. empty;
T_rec.text = string. empty;
}
// Click Show received information and hide itself
Private void newmsg_click (Object sender, system. eventargs E)
{
T_rec.text = "Message from" + romename + "(" + romeip + ")" + datetime. Now. to1_datestring ();
T_rec.text + = "\ r \ n>" + romecon;
String back = "9 &" + machineip + "&" + machinename + "&" + romeip + "& information enabled! ";
This. sendpack (back );
Newmsg. sendtoback ();

}
// Display the prompt button when there is information
Public void showne ()
{
// Form display
If (this. windowstate! = Formwindowstate. Normal)
{
This. Visible = true;
This. windowstate = formwindowstate. normal;
}
Newmsg. bringtofront ();
}
}
}

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