The 11th chapter: Software Design and implementation
Design method:
Analysis and Design methods: Analysis of user needs, according to the needs of users of the software design
Graphical Modeling and Analysis methods: Using graphical models to analyze the software.
Daily Management:
When we are programming, we are often disturbed by some "random" occurrences, and eventually we can program for only twenty three-tenths of the time. We need to allocate our time so that programming time increases as much as possible.
12th Chapter: User Experience
For a software, we should stand in the user's position to use it, not only to be able to run, but also to make users more convenient and efficient use. Only in this way will someone use our software.
The 13th chapter: Software Testing:
We need to use different methods to test our software to improve user satisfaction and design load refinement.
Method of Construction 05