The font is composed of two parts, the water and the flame, and the two methods are basically similar. Train of thought: first intercept the desired material, use the deformation tool in accordance with the text contour deformation treatment, different parts with different material deformation, and then the transition part of the natural can be treated.
Final effect
1, create a new 1400*900 pixel canvas.
2, from top to bottom pull a dark gray to pure black radial gradient.
3, the input letter S, and ctrl+t pull to fit the size, and reduce the opacity.
4, drag into the splash material (if you have a splash brush can be used brush). Perform image---Adjustment-go color, (shift+ctrl+u) Perform image-adjust-reverse phase (ctrl+i). Then use the Lasso tool to draw the part you need.
5, drag the material to S, perform blending mode for color filtering, and then ctrl+t deformation, as shown in the following figure.
6, in this way, use the mask to erase the parts you think are superfluous. Finish all the effects with the material. Close the S-level eye icon.
Classification: