Poker licensing Algorithm Implementation

Source: Internet
Author: User

Poker licensing Algorithm Implementation

Author: Chen yuefeng

From: http://blog.csdn.net/mailbomb

 

Poker licensing algorithm is a basic algorithm commonly used in chess and card games. It is also one of the basic algorithms that game developers need to be familiar. The following describes an implementation method of this algorithm.

First, set a number for each card in the playing card. The numbering rules implemented by the following algorithm are as follows:

In ascending order: 1-13

From small to large, the U square is: 14-26

In ascending order: 27-39

U plum blossom is: 40-52 in ascending order

U King is 53, King is 54

The algorithm is implemented as follows:

U first initializes an array containing 108 numbers according to the above numbering rules

U randomly extracts a number from the array each time and assigns it to an array that stores player data.

The code for implementing this function is as follows:

Import java. util .*;

/**

* Licensing Algorithm Implementation

* Requirement: Send two sub-cards, that is, 108 cards, to four people and leave six cards

*/

Public class exec {

Public static void main (string [] ARGs ){

// Store an array of 108 cards

Int [] Total = new int [108];

// Store the cards of four players

Int [] [] Player = new int [4] [25];

// Store the number of remaining cards

Int leftnum = 108;

// Random Number

Int rannumber;

// Random object

Random random = new random ();

// Initialize the Array

For (INT I = 0; I <total. length; I ++ ){

Total [I] = (I + 1) % 54;

// Process the King number

If (total [I] = 0 ){

Total [I] = 54;

}

}

// Loop Licensing

For (INT I = 0; I <25; I ++ ){

// Authorize everyone

For (Int J = 0; j <player. length; j ++ ){

// Generate random subscript

Rannumber = random. nextint (leftnum );

// Licensing

Player [J] [I] = total [rannumber];

// Move the issued card

Total [rannumber] = total [leftnum-1];

// Decrease the number of licenses by 1

Leftnum --;

}

}

// Outputs the cards in the player's hands in a loop

For (INT I = 0; I <player. length; I ++ ){

For (Int J = 0; j <player [I]. length; j ++ ){

System. Out. Print ("" + player [I] [J]);

}

System. Out. println ();

}

// Base card

For (INT I = 0; I <8; I ++ ){

System. Out. Print ("" + total [I]);

}

System. Out. println ();

}

}

 

 

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