"Learning" Unity plugin Ngui Complete Video tutorial

Source: Internet
Author: User

Course Chapter Content Sign
Unity Plugin's Ngui full video tutorial Chapter I.
Ngui basic controls and basic functionality learning
1.NGUI Introduction and plug-in import June 29
2. Create Uiroot June 29
3. Learn the Label control, display text June 29
4. Learn Sprite creation wizard, display picture  
5. Learn panel panels, control containers  
6. Create button and use script to listen for press  
7. Create Atlas  
8. Cut Figure Slicedsprite Nine Bachetu  
9.dynamicFont Dynamic font creation and display  
10.widget properties, pivot,depth and size  
Anchor anchor point settings in 11.NGUI  
12.Tween Animation  
13.Slider Sliding Device  
Chapter II
Case Study--game menu development
14. Start screen design of the game menu  
15. Add sound to the button, add text description and typewriter effect  
16. Analysis option parameters, design options interface  
17. Learn popuplist drop-down list (pop-up list)  
18. Learn checkbox, create a radio box  
19. Design Options Panel, add drop-down list and radio box  
20. Use the script to listen to the control's value modification, get the value of the control  
21. Complete the switch animation of the interface  
Chapter III
Case development--game Skill CD effects
22. Achieve Skill CD Cooling effect  
Fourth Chapter
Case development--game registration function
23. Learn the input box, single-line text and multiline text  
24. Design the registration page  
25. Data check on the registration page  
Fifth Chapter
Case development--chat system
26. Add draggable and resizable functions to the control  
27. Create a scrollbar scroll bar  
28. Create a textlist text list  
29. Create the background of the chat system  
30. Add scroll bars to the chat system, set anchor anchor points  
31. Design the input box of the chat system  
32. Use scripts to control the content display of the chat system, input event interaction  
Sixth chapter
Case development--backpack system
33. Add drag function and event monitoring to the game object  
34. Design the background of the backpack system, the prefab of the lattice and the items  
35. Drag and drop items to complete the item drag and drop Exchange  
36. Develop backpack to pick up the item's function, complete the accumulation of items and new additions  
Seventh Chapter
Case development-Using the Ngui HUD text
37. Development of blood strips  
38. Follow the 3D character of the blood Bar and the name  
39. Show damage and treatment effects  
40. Parsing Hudtext Script Parameters  
41. Follow up on injuries and treatment effects  

"Learning" Unity plugin Ngui Complete Video tutorial

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