Package Com.catstudio.interstellar.net;public class CMD {//module type public static final int type_user = 1001; User public static final int type_rank = 1002; Rank public static final int type_broadcast = 1004; Broadcast public static final int type_award = 1005; Reward public static final int type_mail = 1006; Mail public static final int type_system = 1007; System (do not login authentication) public static final int type_task = 1008; Task public static final int type_mission = 1009; Level public static final int type_shop = 1010; Store public static final int type_signin = 1011; Sign in public static final int type_activity = 1012; Active public static final int type_chat = 1013; Chat public static final int type_guild = 1014; Guild public static final int type_code = 1015; Redemption code public static final int type_map = 1016; Map public static final int type_pay = 1017; Recharge public static final int C_pay_ get recharge information = 10170001;; public static final int C_pay_ application order = 10170005; public static final int C_pay_ Verify payment order = 10170007; public static final int C_pay_ Crystal redemption gold = 10170003;; Map public static final int c_map_get_cell_info = 10160003;//Get the grid information for my location public static final int c_map_request_m OVE =10160005;//Request move public static final int c_map_request_in =10160007;//request Garrison grid public static final int c_ Map_send_team_info = 10160009;; Send hegemony map Combat Group Information public static final int c_map_init_combatteam = 10160011;//dispatched Combat group public static final int c_map_cell_o ut=10160013;//Discard grid public static final int c_map_recall_combatteam = 10160015;//Recall Combat Group public static final int C_MAP_ Getall_teamcells =10160017;//Get all the teams near the grid public static final int C_MAP_STTLE_WB_PVP = 10160019;//hegemony PVP settlement public s tatic Final int c_map_start_wbfight = 10160021;//start hegemony battle public static final int c_map_get_cells = 10160023;//Get the lattice of the specified coordinates PubLIC static final int c_map_recoverwbbili = 10160025;//reply slot card blood volume than public static final int c_map_getallteamandcells = 101 60027;//Get Combat Group information and lattice information public static final int c_map_newbuild = 10160029;//Create a new building public static final int C_map_remove _build=10160031;//Demolition Building public static final int c_map_use_build = 10160033;//Use building public static final int C_MAP_ Repair_teamships = ship public static final int c_map_useskillspy = 10160037;//using skill detection public static fi 10160035;//maintenance team nal int c_map_getmaplogs = 10160039;//Get map log public static final int c_map_getbasemapallcells = 10160041;//Get basic information about the whole map public static final int c_map_getdefreward = 10160043;//Defense reward public static final int c_map_canreward = 10160045 ;//Query whether there is a reward public static final int c_map_seachreward = 10160057;//query reward details public static final int c_map_move_base = 10160059;//Mobile Base public static final int c_map_settle_npc_pvp=10160061;//settlement wild Monster PVP fight public static final int C_map_sen D_team = 10160063;//Mobile battleGroup public static final int c_map_repairmultiships =10160065;//repair multiple battleship public static final int c_map_unlocknewteam = 10160067; Unlock new Combat Group//Redemption code public static final int c_code_exchange = 10150001; Redeem//Active public static final int c_activity_get_award = 10120001; Collect event Bonus//Guild module public static final int c_guild_chat_send = 10140001; Send Guild message public static final int c_guild_chat_get_latest = 10140003; Get Latest Guild Chat public static final int c_guild_check_guild_name = 10140005; Check if the Guild name already exists public static final int c_guild_add = 10140007; Add announcement public static final int c_guild_get_list = 10140009; Get Legion list public static final int c_guild_request_add = 10140011; Request to add a legion public static final int c_guild_handle_request = 10140013; Process add request public static final int c_guild_clear_add_request = 10140015; Clear all regiments add request public static final int c_guild_get_request = 10140017; Past all add requests public static final int c_guild_exit = 10140019; // Exit Legion public static final int c_guild_makeover = 10140021; Transfer public static final int c_guild_change_role = 10140023; Modify permissions public static final int c_guild_get_my_guild_info = 10140025; Get information about my legion public static final int c_guild_change_addstate = 10140027;//Change Legion Accept member's state public static final int C _guild_delete_member =10140029;//present member public static final int c_guild_get_my_addrequest = 10140031;//get my request public static final int c_guild_fafagn_junxiang = 10140033;//issue pay public static final int C_guild_lingqu_junxiang = 1 0140035;//Collection pay public static final int c_guild_change_guild_affiche=10140037;//Change Legion announcement public static final int C_guil d_change_recruit_notice=10140039;//Change Recruitment notice//chat related public static final int c_chat_send = 10130001; Send chat public static final int c_chat_get_latest = 10130003; Get Latest chat public static final int c_chat_get_latest_message = 10130007; Get Latest Guild Chat public static final int c_chat_send_message =10130005; Send a guild Chat message public static final int C_chat_get_latest_twenty =10130009;//get the latest 20//rank related public static fi nal int C_RANK_USERS_BY_PVP = 10020015; Get 9 user public static final int c_rank_get_pvp_top = 10020017 According to the PVP ranking; Get PVP leaderboard Top n player public static final int c_rank_get_fight_info = 10020019; Get a player's battle information public static final int c_rank_get_battle_info = 10020021; Get a player's latest battle battle public static final int c_rank_get_wave_top_new = 10020025; Get top 10 Hentai leaderboard public static final int c_rank_get_all = 10020027; Get all ranks: Hentai, weather, Legion, Legion members 4 ranking//new send broadcast 2015-10-29 public static final int c_sendbroadcastmessage = 10040005; Send broadcast public static final int c_getbroadcastmessages = 10040007; Get latest broadcast//reward related public static final int c_award_vip_lv_reward = 10050003; Receive VIP level Bonus//Mail public static final int c_mail_send = 10060001; Send public static final int c_mail_update = 10060003; Update public static Final INT C_mail_get = 10060005; Get public static final int c_get_server_mail_view = 10060007; Gets the server mail view, including public static final int c_mail_get_server_mail_item = 10060009; Collect system mail public static final int c_mail_delete = 10060011; Delete message public static final int c_mail_latest_fight_info_count = 10060013; Get the latest battle number//system-related (this module does not do login verification) public static final int c_system_get_server_time = 10070003; Get server time public static final int c_loginbykey= 10070013; New Login Method 2015-10-22//task-related public static final int c_task_daily_add_dai_ord_miss_num = 10080003; Complete daily normal level public static final int c_task_daily_add_win_pvp_num= 10080005; Daily PvP wins public static final int c_task_daily_add_win_ord_mis_num = 10080007; Daily level mode wins//times public static final int c_task_daily_add_pvp_sum_count = 10080017; Daily PvP victory eat book public static final int c_task_daily_add_win_trea_miss_num = 10080019; Daily//Victory number public static final int C_taSk_daily_get_task_reward= 10080013; Receive daily mission rewards; public static final int c_task_once_get_task_reward = 10080015; Receive a one-time mission reward public static final int c_task_once_set_pass_mission= 10080021; Set the passed level public static final int c_task_get_task_info = 10080023; Get task-related information//level-related public static final int c_mission_unlock_next_to_mission = 10090007; Unlock next public static final int c_mission_sweep = 10090013; Level sweep public static final int c_mission_play_mission_mode = 10090015; Start playing games public static final int c_mission_set_mission_teach_step2 = 10090017; public static final int c_mission_new_sweep = 10090019;//new Sweep//store-related public static final int C_shop_common _sell_card = 10100013; General Store sell card public static final int c_shop_common_coin_buy = 10100001; Store ordinary coin purchase public static final int c_shop_dark_crystal_buy = 10100005; Shop Black Trader Crystal buy fragment public static final int C_shop_dark_coin_buy= 10100007; Shop Black Trader Crystal buy fragment public static final int c_shop_dark_get_refresh_count = 10100009; Add refresh number public static final int c_shop_dark_refresh = 10100011; Refresh Black Business public static final int c_signin_today_reward = 10110001; Pick up today sign-in reward public static final int c_signin_yesterday_reward = 10110002; Pick up yesterday reward//user-related public static final int c_user_change_nick = 10010005; Modify nickname public static final int c_user_change_avatar= 10010007; Modify the Avatar public static final int c_user_get_data = 10010017; Request user Data public static final int c_user_buy_coin = 10010021; Buy coin public static final int c_user_lv_up2_card = 10010029; Two-material card upgrade public static final int c_user_lv_up3_card = 10010031; Three-material card upgrade public static final int c_user_pick_coin = 10010033; Collect coins public static final int c_user_pick_crystal = 10010035; Pick Crystal public static final int c_user_pick_material= 10010037; Pick material public static final int C_useR_completion_material = 10010039; Fill material public static final int c_user_repair = 10010041; Crystal Immediate fix public static final int c_user_pick_piece = 10010045; Pick Shard public static final int c_user_pick_equip = 10010049; Pick up equipment public static final int c_user_ship_card_to_slot = 10010053; The battleship card is dragged to the empty slot on public static final int c_user_study_skill = 10010059; Skills Development (learning, upgrading) public static final int c_user_equip_skill = 10010061; Skill Equip public static final int c_user_put_ship = 10010063; Put battleship public on the array public static final int c_user_take_ship = 10010065; Remove the battleship public from the array public static final int c_user_take_fight_ship = 10010067; Remove the battleship public from the array public static final int c_user_change_ship_slot = 10010069; Toggles the currently selected battleship slot public static final int c_user_completion_material2 = 10010071; Complete 2 material public static final int c_user_completion_material3 = 10010073; Complete 3 material public static final int c_user_assemble_ship= 10010075; //synthetic battleship public static final int c_user_unlock_slot = 10010077; Unlock new ship slot public static final int c_user_set_flag = 10010079; Set the flagship public static final int c_user_equip_card_to_slot = 10010081; Equip the card to the slot position public static final int c_user_exchange_equip = 10010083; The ship is equipped with a position switch public static final int c_user_remove_ship_equip = 10010085; Remove the equipment on the battleship public static final int c_user_settle_pvp = 10010087; PvP settlement public static final int c_user_rename_ship = 10010089; Battleship modifies the name public static final int c_user_set_shop_teach_step = 10010091; Store teaching public static final int c_user_set_skill_teach_step = 10010093; Store teaching public static final int c_user_set_mission_teach_step = 10010095; Level teaching public static final int c_user_set_dock_teach_step = 10010097; Set up dock teaching steps public static final int c_user_set_pvpplace_teach_step = 10010099; Set PVP teaching public static final int c_user_set_pvppre_teach_step= 10010101; Set up PvP Step teaching public static final int c_user_set_cool_play_teach_step = 10010103; Set demo teach public static final int c_user_get_others_data = 10010107; Get archived data for other players public static final int c_user_reset_skill = 10010109; Reset skill public static final int c_user_settle_pve = 10010111; PvP settlement public static final int c_user_set_slotprop = 10010113; Set dock properties public static final int c_user_receive_assemble_ship= 10010121; Pick up the crafting battleship public static final int c_user_loginout = 10010123; Unregister public static final int c_user_beat = 10010125; Heartbeat public static final int c_user_crystal_get_ship = 10010127; Diamond immediately receive synthetic battleship public static final int c_user_update_assemble_time = 10010129; Update the remaining synthetic battleship time at intervals public static final int c_user_send_place_info = 10010131; Send the interface information to the server public static final int c_user_finish_teach_step = 10010134; Victory failure interface teaching public static final int c_user_assemble_teach_step = 10010137; Synthetic battleship Interface Teaching public static Final int c_user_shop_black_teachstep = 10010139; Black Business face teaching public static final int c_user_pvp_start = 10010141; Challenge PvP Start public static final int setpvpplayteachstep = 10010143; public static final int setdailytaskteachstep = 10010145; Daily task boot public static final int c_advertiseawardcrystal = 10010151; Advertising bonus Crystal public static final int setpveplayteachstep = 10010155; public static final int c_user_send_dock_infos = 10010157;//Send Dock interface information to server public static final int C_user_changeautoaim = 10010159;//Change Auto-aiming main gun status//set pop-up announcement ID public static final int c_user_setmaxafficeid = 10010161; public static final int c_user_sellmanycards = 10010165; /** Buying Stamina */public static final int c_user_buy_action_value = 10010167; Get the latest physical information public static final int c_user_get_current_action_info = 10010169; /** Player Cheat */public static final int c_user_player_cheat = 10010191; }
Named using: Type + instruction number, these two paragraphs to be named, such as the type with 4-bit, instruction and 4-bit, so it is not finished.
Skill of instruction number naming in network programming