Solve the Problem of Xcode6.0.1 compiling Unity3D project error, xcode6.0.1unity3d

Source: Internet
Author: User

Solve the Problem of Xcode6.0.1 compiling Unity3D project error, xcode6.0.1unity3d

The error message is as follows:

Undefined symbols for architecture i386: "_ clock $ UNIX2003",... and so on are probably referencing a link library with an error.

The solution is as follows:

Open Main. mm in the OC Project

Add the following code

# Include <time. h>

Extern "C"
{
Clock_t
Clock $ UNIX2003 (void)
{
Return clock ();
}
}


Unity3d interface Display Error solved

Screen. with and scree. height are recommended for the coordinates of the interface. Otherwise, the screen cannot be adaptive.

Compile a script in unity3d to demonstrate why all compiler errors must be fixed when you can enter the playback mode.

Let's take a look.

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