Some Server Client C examples

Source: Internet
Author: User

Some basic examples of C network programming practiced after this morning

Client1

/* Make the necessary between des and set up the variables. */# include 
  
    # include 
   
     # include 
    
      # include 
     
       # include 
      
        # include 
       
         int main () {int sockfd; int Len; struct sockaddr_un address; int result; char CH = 'a';/* Create a socket for the client. */sockfd = socket (af_unix, sock_stream, 0);/* Name the socket, as agreed with the server. */address. sun_family = af_unix; strcpy (address. sun_path, "server_socket"); Len = sizeof (Address);/* Now connect our socket to the server's socket. */result = connect (sockfd, (struct sockaddr *) & Address, Len); If (result =-1) {perror ("Oops: Client1 "); exit (1);}/* We can now read/write via sockfd. */write (sockfd, & Ch, 1); read (sockfd, & Ch, 1); printf ("char from server = % C \ n", CH ); close (sockfd); exit (0) ;}
       
      
     
    
   
  

server1.c

/* Make the necessary between des and set up the variables. */# include <sys/types. h> # include <sys/socket. h> # include <stdio. h> # include <sys/UN. h> # include <unistd. h> # include <stdlib. h> int main () {int server_sockfd, client_sockfd; int server_len, client_len; struct sockaddr_un server_address; struct sockaddr_un client_address;/* remove any old socket and create an unnamed socket for the server. */unlink ("server_socket"); server_sockfd = socket (af_unix, sock_stream, 0);/* Name the socket. */server_address.sun_family = af_unix; strcpy (Clerk, "server_socket"); server_len = sizeof (server_address); BIND (server_sockfd, (struct sockaddr *) & server_address, server_len ); /* create a connection queue and wait for clients. */Listen (server_sockfd, 5); While (1) {char ch; printf ("server waiting \ n");/* accept a connection. */client_len = sizeof (client_address); client_sockfd = accept (server_sockfd, (struct sockaddr *) & client_address, & client_len);/* We can now read/write to client on client_sockfd. */read (client_sockfd, & Ch, 1); ch ++; write (client_sockfd, & Ch, 1); close (client_sockfd );}}

Example of the second Server Client:

Client

/* Make the necessary between des and set up the variables. */# include <sys/types. h> # include <sys/socket. h> # include <stdio. h> # include <netinet/in. h> # include <ARPA/inet. h> # include <unistd. h> # include <stdlib. h> int main () {int sockfd; int Len; struct sockaddr_in address; int result; char CH = 'a';/* Create a socket for the client. */sockfd = socket (af_inet, sock_stream, 0);/* Name the socket, as agreed with the server. */address. sin_family = af_inet; address. sin_addr.s_addr = inet_addr ("127.0.0.1"); Address. sin_port = htons (9734); Len = sizeof (Address);/* Now connect our socket to the server's socket. */result = connect (sockfd, (struct sockaddr *) & Address, Len); If (result =-1) {perror ("Oops: client3 "); exit (1);}/* We can now read/write via sockfd. */write (sockfd, & Ch, 1); read (sockfd, & Ch, 1); printf ("char from server = % C \ n", CH ); close (sockfd); exit (0 );}

server

/* Make the necessary between des and set up the variables. */# include <sys/types. h> # include <sys/socket. h> # include <stdio. h> # include <netinet/in. h> # include <ARPA/inet. h> # include <unistd. h> # include <stdlib. h> int main () {int server_sockfd, client_sockfd; int server_len, client_len; struct sockaddr_in server_address; struct sockaddr_in client_address;/* remove any old socket and create an unnamed socket for the server. */server_sockfd = socket (af_inet, sock_stream, 0);/* Name the socket. */outputs = af_inet; outputs = htonl (inaddr_any); outputs = htons (9734); server_len = sizeof (server_address); BIND (server_sockfd, (struct sockaddr *) & server_address, server_len);/* create a connection queue and wait for clients. */Listen (server_sockfd, 5); While (1) {char ch; printf ("server waiting \ n");/* accept a connection. */client_len = sizeof (client_address); client_sockfd = accept (server_sockfd, (struct sockaddr *) & client_address, & client_len);/* We can now read/write to client on client_sockfd. */read (client_sockfd, & Ch, 1); ch ++; write (client_sockfd, & Ch, 1); close (client_sockfd );}}

/* As usual, make the appropriate primary des and declare the variables. */# include <netinet/in. h> # include <ARPA/inet. h> # include <unistd. h> # include <netdb. h> # include <stdio. h> # include <stdlib. h> int main (INT argc, char * argv []) {char * Host, ** names, ** addrs; struct hostent * hostinfo; /* set the host in question to the argument supplied with the getname call, or default to the user's machine. */If (argc = 1) {char myname [256]; gethostname (myname, 255); host = myname;} else host = argv [1]; /* Make the call to gethostbyname and report an error if no information is found. */hostinfo = gethostbyname (host); If (! Hostinfo) {fprintf (stderr, "cannot get info for host: % s \ n", host); exit (1 );} /* display the hostname and any aliases it may have. */printf ("results for host % s: \ n", host); printf ("Name: % s \ n", hostinfo-> h_name); printf ("aliases: "); names = hostinfo-> h_aliases; while (* names) {printf (" % s ", * names); names ++;} printf (" \ n "); /* warn and exit if the host in question isn't an IP host. */If (hosti Nfo-> h_addrtype! = Af_inet) {fprintf (stderr, "not an IP host! \ N "); exit (1);}/* Otherwise, display the IP address (es ). */addrs = hostinfo-> h_addr_list; while (* addrs) {printf ("% s", inet_ntoa (* (struct in_addr *) * addrs); addrs ++ ;} printf ("\ n"); exit (0 );}

/* Start with the usual includes and declarations. */# include <sys/socket. h> # include <netinet/in. h> # include <netdb. h> # include <stdio. h> # include <unistd. h> # include <stdlib. h> int main (INT argc, char * argv []) {char * Host; int sockfd; int Len, result; struct sockaddr_in address; struct hostent * hostinfo; struct servent * servinfo; char buffer [128]; If (argc = 1) host = "localhost"; else host = argv [1];/ * Find the host address and report an error if none is found. */hostinfo = gethostbyname (host); If (! Hostinfo) {fprintf (stderr, "no host: % s \ n", host); exit (1) ;}/ * check that the daytime service exists on the host. */servinfo = getservbyname ("Daytime", "TCP"); If (! Servinfo) {fprintf (stderr, "No daytime service \ n"); exit (1);} printf ("Daytime port is % d \ n ", ntohs (servinfo-> s_port);/* Create a socket. */sockfd = socket (af_inet, sock_stream, 0);/* construct the address for use with connect... */address. sin_family = af_inet; address. sin_port = servinfo-> s_port; address. sin_addr = * (struct in_addr *) * hostinfo-> h_addr_list; Len = sizeof (Address );/*... then connect and get the information. */result = connect (sockfd, (struct sockaddr *) & Address, Len); If (result =-1) {perror ("Oops: getdate "); exit (1);} result = read (sockfd, buffer, sizeof (buffer); buffer [Result] = '\ 0'; printf ("read % d Bytes: % s ", result, buffer); close (sockfd); exit (0 );}

getdate-udp

/* Start with the usual includes and declarations. */# include <sys/socket. h> # include <netinet/in. h> # include <netdb. h> # include <stdio. h> # include <unistd. h> # include <stdlib. h> int main (INT argc, char * argv []) {char * Host; int sockfd; int Len, result; struct sockaddr_in address; struct hostent * hostinfo; struct servent * servinfo; char buffer [128]; If (argc = 1) host = "localhost"; else host = argv [1];/ * Find the host address and report an error if none is found. */hostinfo = gethostbyname (host); If (! Hostinfo) {fprintf (stderr, "no host: % s \ n", host); exit (1) ;}/ * check that the daytime service exists on the host. */servinfo = getservbyname ("Daytime", "UDP"); If (! Servinfo) {fprintf (stderr, "No daytime service \ n"); exit (1);} printf ("Daytime port is % d \ n ", ntohs (servinfo-> s_port);/* Create a UDP socket. */sockfd = socket (af_inet, sock_dgram, 0);/* construct the address for use with sendto/recvfrom... */address. sin_family = af_inet; address. sin_port = servinfo-> s_port; address. sin_addr = * (struct in_addr *) * hostinfo-> h_addr_list; Len = sizeof (Address); Result = sendto (sockfd, buffer, 1, 0, (struct sockaddr *) & Address, Len); Result = recvfrom (sockfd, buffer, sizeof (buffer), 0, (struct sockaddr *) & Address, & Len ); buffer [Result] = '\ 0'; printf ("read % d Bytes: % s", result, buffer); close (sockfd); exit (0 );}

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.