Summary after reading VC ++ technology insider

Source: Internet
Author: User

I am reading the fourth version of e-books. After all, it is thick and expensive. It is not cost-effective to buy books, and the translation of this version is also very good. I recorded some of my reading experiences.

Chapter 1: I have a basic understanding of the message processing mode, GDI and DLL in windows, and it is of little value. Let's get started.

Chapter 2: Frameworks and libraries are always mixed up by many people. This chapter briefly introduces the basic concepts of MFC and its two most important parts, message ing and document/view models, this model architecture is a good example of learning the observer model. Of course, the best part of this chapter is to write the simplest MFC framework code with no view and no documentation, naturally, you don't have to worry about it.

Chapter 3: This chapter describes the most important View class in MFC. operations such as drawing are basically implemented here.

Chapter 4: Message ing. However, the ing mode described in this chapter makes it impossible for me to read n times. The logic coordinates and the device coordinates are dizzy. How can I tell when to use the coordinates? Of course, the last rolling window is very simple.

Chapter 5: Let's take a closer look at the GDI plot. The last example is wonderful. It is very practical to combine the event processing of the GDI and the mouse.

Chapter 6: use of basic controls and basic things.

Chapter 7: Use of the dialog box. It is worth noting the difference between the usage of the non-mode and mode.

Chapter 8: describes how to use ActiveX controls without any details.

Chapter 9: purely conceptual things I skipped.

Chapter 10: Use of cbitmap and DiB graphs. The latter is very good, and the CDIB class provided seems very difficult.

Chapter 2: My favorite chapter, which describes various methods of multithreading from a simple perspective.

Chapter 6: things at the Interface Layer

Chapter 2: toolbar and status bar, still at the Interface Layer

Chapter 2: a great chapter, reusable base class, how to save the window state when it is closed and restore it when it is opened next time.

Chapter 2: interaction between documents and views. An important chapter is the model of observer mode.

Chapter 2: SDI documents, serialization, and details of documents.

Chapter 2: MDI details

Chapter 2: useless to me. skip this step

Chapter 2: Split windows and multiple views. The several modes of the split window are described in detail,

Chapter 1: useless, skip

Chapter 2: How to import and export DLL, dynamic (static) Link, extended and formal DLL, the most exciting thing is the last custom control DLL.

Chapter 2: simplify the MFC framework. Generally, you can use these methods.

Chapter 2: Basic Introduction to com. The example of a spacecraft is classic and provides simulated implementation and practical examples.

Chapter 2: Automation. I only know about communication through the idispatch interface, but the examples all involve excel. I am not interested in reading this document.

Chapter 2: cutting and drag-and-drop. The example is difficult. If you have time, continue the study.

Chapter 2: A failed chapter. I still don't understand the usefulness of this structured storage.

Chapter 2: I only have a conceptual understanding, but I still think this embedded thing is of little use to me at present.

Chapter 2 ---- chapter 28th: database, useless, skip

Chapter 2: WinSock and wininet: the former is good, especially when the server is started, the thread opening method is different from the method I used previously, which is very interesting. The latter is of little use and skipped

Chapter 2-Chapter 31st: useless, skip

 

This article from the csdn blog, reproduced please indicate the source: http://blog.csdn.net/phinecos/archive/2007/11/19/4612280.aspx

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