I've been reading this book for the last few days about the development of embedded Linux applications in the middle school, which was a complete understanding of the book yesterday afternoon. In addition to the first chapter of the cross-compilation environment and the seventh chapter of Linux device driver development in the eighth chapter of Android application development and the Nineth chapter of the music player design, the other chapters are talking about some Linux system call functions and other IO functions, processes, communications, threads, network corresponding functions of the use of instances, The introduction of function prototypes, at the end of each chapter, is an experiment on the contents of this chapter.
I think in the knowledge of the teaching this aspect of the book is relatively full, the chapter arrangement is quite reasonable, after the experiment is a good summary of the contents of this chapter, but also a hands-on things, better than the pure knowledge of the textbook.
This book also has no technical content, is the teaching of knowledge, a lot of code is the corresponding output of error processing, I think in need of time to query these functions can be, reading time will probably know about it, the most important to understand the flow of each experiment and the main idea.
Summary of Linux application development