Three guidelines for hacker software design

Source: Internet
Author: User

In the past two days, I have heard that some people give up their annual salary of more than 0.2 million for hacking software. Although I cannot figure out how this type of software can be used as a "money", after all, the workplace is different and I understand it.

I summarized the design principles of three hacker software:

 

1. Speedy over splendid

2. command over click

3. Automatic over always

1. In the process of competition for control of the system, speed always takes precedence over good interfaces.

2. for different groups, better command operation experience generally takes precedence over mouse clicks.

3. This type of software is an exploratory operation. Therefore, automated traversal is often more important than manual point-to-point repetition.

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