Two of the most important positions in Massively Multiplayer Online mmo rpg games

Source: Internet
Author: User

Two of the most important positions in Massively Multiplayer Online mmo rpg games

 

According to my recent participation and completion of the launch project, the two positions are,

1. Numerical Planning

2. Network Protocol designer

 

Why?

A waste of numerical planning, your game art is cool, your ideas are new, useless, the value is unreasonable, who dares to play? Spend a lot of time

Directly causing no one in the game

A good number of games, even worse than others.

 

The network protocol design directly affects the communication efficiency between the client and the server, the complexity of writing the upper-layer functions of both parties, and the difficulty of making plug-ins.

As a network application, protocol design is more important than software coding.

 

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