Unity Profiler-loading.readobject

Source: Internet
Author: User

What is the recommended way to loading.readobject the high cost?

Loading.readobject is a resource-loading function for the unity engine that typically occurs when switching scenes and loading API calls, including textures, meshes, Material, Shader, Animationclip, and so on. If you find that the value is too high, it is recommended to vigorously optimize the associated resources for loading. For each type of resource loading, we are summarizing and sharing it in a thematic way, so we recommend that you check the following:
Loading the texture of the module
Grid of loaded Modules
Shader of loading modules
Animation section of loading module

Unity Profiler-loading.readobject

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