Unity3d Learning process Record

Source: Internet
Author: User

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1. Learn Unity3d 0 Basic Teaching Basics: Get familiar with the Unity editor structure and controls, and basic operations on controls

2. Learning Roll-a-ball Small Project development: through the practice of making small games, consolidating the basic content of learning, Gameobject,rigidbody\collidder, Perfab, (Script) Controller and so on

3. Learn Ugui Development practices: Learn the properties and interfaces of Unity's built-in components, understand how they are used in the scene, and initially use components for system UI development

Unity3d Learning process Record

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