Unity3d NGUI usage (14) (NGUI makes Tab UI)

Source: Internet
Author: User

Create a Tab table using NGUI. The NGUI components used include UIToggle and UIToggled Objects.

UIToggle, responsible for key grouping

UIToggled Objects: displays the content that is activated by the current key.



A. Create a 2D UI and create two UIButton

B. Add UIToggle and UIToggled Objects to UIButton.


UIToggled Objects:

Activate: components to be activated when the current start is activated

Deactivate: Which components need to be canceled when the start is in the inactive status?

C. Direct the activation status of UIToggled Objects to the display content to be activated.


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