Unity3D UILabel attribute settings, unity3duilabel

Source: Internet
Author: User

Unity3D UILabel attribute settings, unity3duilabel

1. Set the word limit. The excess part is replaced by a ellipsis.

Add the NGUI control of UILabel and bind the script to the control as follows:

Using UnityEngine; using System. collections; public class LabelScript: MonoBehaviour {private UILabel label; // Use this for initializationvoid Start () {label = this. getComponent <UILabel> () ;}// Update is called once per framevoid Update () {string txt = "Haidian District, Beijing"; if (txt. length> 5) {txt = txt. substring (0, 5) + "... ";} label. text = txt ;}}




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