What if I ask you how many people are playing games around you? You may not hesitate to answer: everyone! But if I ask you how many people around you do game development? Shouting unity all day, good job, high salary, but a lot of people do not believe that it is certainly a number of training companies in order to promote the development of the copy, but the fact that this is true? Unity3d development language?
In fact, if you are a single-player game, you can slowly do not matter, but if the game, players will continue to "force" you to do updates, if the content behind the following, the user churn will be very fast, so we maintain, while doing updates, but also to follow up on other channels, the whole team is not busy at all. So whenever I always feel that the team is not enough manpower is always hiring!
Unity's games and apps can be developed in the C # language, Unity (a Java extension) or boo (a Python-inspired language), and its compilation process varies depending on the target platform. On Pc,mac and Android platforms, game code can be compiled into bytecode that can be executed at runtime with the JIT compiler. On other platforms, the game code needs to be precompiled and converted into the local code of the target machine when it is established.
The Unity development platform includes visual programming tools and MonoDevelop-based Ides, as well as a network compensation engine, scripting locale, Workflow system, and team collaboration version control. Unity also operates the asset store, which has more than 2000 development tools and game components (artistic effects, coding, sound, etc.), including a range of entry-level basic features available free for beginners.
Unity users can get the functionality of the operating system and third-party code base support from outside the Unity API by writing local code plugins for all platforms (except Web browsers). Depending on the target platform, Unity's runtime size (which does not contain user components and game code) is approximately 6MB to 20MB.
Unity has a free version, but the Pro version adds a lot of powerful features, such as: Custom splash screen, code optimization, video playback, audio filtering, lighting tools, low-level compensation, performance optimization and component clusters.
What language does Unity3d use?