Game Cloud Game distributed deployment architecture Scenarios

Source: Internet
Author: User
Keywords Game Cloud Game architecture
Tags application application system balance cloud cloud game cloud server configure distributed

Eliminate the single point of distributed deployment scheme, login server and game server multiple deployments, and provide the same service externally, at the same time configure load balance for traffic allocation. For burst flow, Cloud Server (ECS) can be used to expand the performance of the cloud server to increase the amount of traffic. Enable relational database (RDS), compatible with MySQL, SQL Server, and significantly improve database performance.

Game Distributed Deployment architecture interpretation

  1. Load Balancing
  2. SLB) can extend the service capability of the application system through traffic distribution, and improve the usability of the application system by eliminating the single point of failure. The SLB bottom is a cluster mechanism, with throughput and stability far higher than the load-balancing hardware and software that is deployed, and requires only lower cost inputs.
  3. Log on to the server
  4. ECS), enabling load balancing services can be used to expand the number of servers and allocate user traffic in real time with the flexibility of ECS and load-balanced streaming when traffic increases. For example, chess games will be held regularly, the number of online users increased, for games requiring player identification, it is recommended that the login server use high-end configuration, and enable load balancing (SLB) services.
  5. Game server
  6. Security protection
  7. GB-level anti-DDoS cleaning service, users can open 7-layer cleaning service to protect against CC attacks. Can also selectively open the free intrusion prevention and web site application Security monitoring services.
  8. CPU, memory, network traffic, such as 10 types of real-time monitoring services, and provide a variety of alarm methods.
  9. Game Database
  10. , SQL Server database scenario: A game with a relational database that can be built on its own or deployed to a relational database service (RDS). RDS is a stable and reliable, flexible and scalable online database service, compatible with MySQL, SQL Server two relational databases, and provides online expansion of the database, backup rollback, performance monitoring and analysis functions, with the use of RDS and cloud server to improve I/O performance.
  11. Database solution: The cloud server can be built MongoDB, because the MongoDB run on the memory footprint is large, it is recommended to buy X64 system, and in accordance with the actual needs of large memory configuration of the cloud server.
  12. >>
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