Game Cloud Game Legacy Deployment Architecture Scenario
Source: Internet
Author: User
KeywordsGame Cloud Game architecture
The traditional IDC room Deployment architecture translation on the cloud solution, the advantage of the structure is relatively simple, in line with the experience of most developers, without the original architecture to make too many changes, you can quickly migrate to the cloud. Its disadvantage is the high coupling of various functions, not conducive to elastic expansion, not fully application of cloud computing advantages, later maintenance workload.
Interpretation of the traditional game deployment architecture
Security protection
GB-level anti-DDoS cleaning service, users can open 7-layer cleaning service to protect against CC attacks. Can also selectively open the free intrusion prevention and web site application Security monitoring services.
CPU, memory, network traffic, such as 10 types of real-time monitoring services, and provide a variety of alarm methods.
Log on to the server
ECS). Traditional deployment architecture, the general login server is only deployed in a single server, the recommended choice of high-end configuration Cloud server. The bandwidth of the cloud server can increase or decrease according to the actual demand (how to increase or decrease the bandwidth flexibly) )。
Game server
Game Database
, SQL Server database scenario: A game with a relational database that can be built on its own or deployed to a relational database service (RDS). RDS is a stable and reliable, flexible and scalable online database service, compatible with MySQL, SQL Server two relational databases, and provides online expansion of the database, backup rollback, performance monitoring and analysis functions, with the use of RDS and cloud server to improve I/O performance.
Database solution: The cloud server can be built MongoDB, because the MongoDB run on the memory footprint is large, it is recommended to buy X64 system, and in accordance with the actual needs of large memory configuration of the cloud server.
Learn more about the game deployment architecture Scenario >>
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