Shanda Games Chairman and CEO Tan in the Grand game third quarter earnings call, said, because of the impact of the plug, Shanda Leisure games Active pay users (APA) in the three quarter of the chain down 10%. Tan said that the three quarter casual game APA's decline is affected by the plug-in, but the problem has been solved, I believe the future APA will tend to stability. Tan that the growth of leisure games mainly rely on the introduction of new products, so Shanda is expected to launch next year to bubble fighters mainly in several large-scale leisure games. Tan also stressed that the MMORPG game of the APA decline is due to the product itself adjustment, with the plug-in has no relationship. Grand games in the third quarter of the financial results show that the grand operating in China's senior casual game APA 830,000, the last quarter of 920,000, the chain down about 10%. But Shanda this kind of game's total income and ARPU value chain all has the rise. One senior leisure game business in China's net operating income of 76.3 million yuan, the last quarter of 70.1 million yuan, the same period last year, 85.9 million yuan. Advanced Casual Games ARPU 30.5 Yuan, the last quarter of 25.3 yuan. (Digging the shell net)
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