The app, which has a top grossing list in Apple App Store, is a roaring and lucrative thing--a recent blog post by game developer TinyCo in San Francisco, USA, says if an application can maintain a ranking of 5-15, it will earn more than a year ago.
As shown in the following illustration, the company's Tinyzoo game has fluctuated around 5-15 in the top grossing rankings since 2011 Q1, but 2011 Q3 income rose 85% from Q1, and the rankings remained basically stable by 2012 Q1. , but revenues are up 48% from 2011 Q3, that is to say, the annual quarter-on-quarter growth of up to 174%
Although TinyCo did not disclose the exact income figures, but last summer our cable people, the top grossing list of the first application one months may be able to earn 2 million to 3 million U.S. dollars, according to Tinyzoo 85% growth rate, by 2011 Q3, The figure is about $3.5 million a month, and Q1 is expected to surpass $5 million by 2012.
5 million dollars a month is not a myth, last December, Epic's "Endless Sword II" listing, the first months of a wild sweep of 5 million dollars, while Gree recently acquired Funzio in social games and mobile games on the monthly income of more than 5 million U.S. dollars, and Funzio game in iOS top The highest average on the grossing list is about 20 digits.
The increased revenue from top grossing is directly related to the large number of iphones and ipads that have been activated in the past year. However, in a previous report by the company, TinyCo also said that the ARPU of iOS and Android were basically flat in another game tiny Sanlitun, and that Android was slightly behind, and as the number of paid subscribers on the Android platform increased, The gap is getting smaller.
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